Solution to the consorship

Nope, if they are sentient creatures programmed to obey, than that means they are slaves. It’s not the same as just using a car, because it doesn’t have a mind of its own.

Because what one does for a living is both a choice, and an unalienable right (at least according to one of the foundational documents of the United States: "Among these rights are the right to Life, Liberty and the Pursuit of happiness (by which the founders meant choice of profession)). You have the choice of being anything that will allow you to survive and the opportunity to do so or even to not make that choice and allow others to support you and your idle pursuits if they will.

If the way a company is run disfavors an individual developer, customer service rep, executive, software tech, right on down to the mail room clerk, then each of them can find that same profession, or one that suits them better elsewhere. THAT is the fundamental advantage that every employee has: They can continue to work for a company they hate, they can find a different company that they like better, they can go on unemployment/welfare, or they can strike out on their own, and should they find that they like it on their own, they might even be successful at that endeavor.

These decisions are not being made by low level CSR and Developers to make them feel more comfortable, nor their managers to help those devs and csr’s, these decisions come, as do all decisions in medium to large corporations, from a higher position of trust or authority than that. They come from either HR, Marketing executives, or sometimes even the C-Suite execs themselves, and trust me on this they are NOT doing this to make anyone feel better. The root cause of any change to a product or brand will have one of about three origins: Impact to Bottom Line, Distraction and Deflection, increase in market share/elimination of competition, and of those three, the latter two are merely supernumerary versions of the first.

Here we have a company struggling with governments (both state and federal) with some fairly wonky allegations that affect reputation and branding. This causes investors to become concerned and some of them even have filed actions against them. In order to at least forestall the investors from leaving them like rats from a sinking ship they must do something that has some visibility. Something they can point to and say Ah yes but see we have changed…we are doing better. Not the case of course, but its an optic that they can work with while they sort the rest of it out. Its virtue signaling. See we are virtuous? And some of those investors, dollar signs in their eyes, will be blinded by their own greed and the virtue signaling and nothing will change because the big bucks still want to make big bucks. Regardless of who it hurts eventually.

At the end of the day that is what makes these changes so scummy. I might agree with those changes if there were not some easily reachable conclusion to the contrary staring us right in the face. If it were purely proactive change then it might be a true sign of change but it is reactive. Reactive and retroactive. At the end of the day its an empty gesture that has no hope of making anyone (employees included) feel any better and will make a good many actually feel worse.

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Ahh…there in lays the debate. Does being sentient imply free will.

Quickly throws on my Fallout 4 Institute Director clothes…answer is no. synths are given advanced AI to be sentient like…but are not truly sentient.

I will devise coursers who can think outside the box. I need them to find rogue synths and be flexible and forward thinking. But they are still in a box as it were.

Side note of playing devils advocate here. One of my grander mod schemes for when I have the skills is to fix that fallout lackluster ending. The institute and its work doesn’t have to be wiped out by every faction’s ending. But that is a tangent for another day.

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Define sentient creature and how you would differentiate it from advanced AI, especially considering they don’t even exist in the real world.

Nothing of what is said here implies that they are sexual servants.

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There is a perfect solution for censorship, but if I say here, it will be censored, and not by mods or by the forum, but by the slew of people shouting buzz words about freedoms and snowflakes, and other slew of people talking about safe spaces and harassment.

Your unawareness of things outside your own limited social circle is not a concern of the NFL.

NFL TV viewership up 17% from last season - .www.espn.com/nfl/story/_/id/32349578/nfl-tv-viewership-17-last-season

No, but this combined with the knowledge that they were his consorts and he had a relationship proves that they are. You’re forgetting what was already said.

This mentality right here is what pisses me off about this whole issue. Rhielle said it in the reply to you that this move is for the employees, the ones that have gone through something we all hope to never go through. It’s not about you or me or the players. I can’t even comprehend how this is even an issue, they’re removing voice lines, voice lines that have no bearing on gameplay at all. They’re changing a few things that you, in all seriousness, NEVER noticed or every really used. This false victimization mentality is exhausting. If these changes being made are of such importance to you as a WoW player then just leave. Seriously.

Your gaming satisfaction should not be at the expense of their work/development satisfaction.

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If drops I’d tie that to people getting a brain really.

Aww yeah…my team won. Show that ring. Did our city proud boys.

Contracts come up, speeches about for the fans showed to be lies as they leave for more money

Hey wait a second…you mean star player x was basically a merc taking any job for the right price.

YOu got it mr/ms. footbal fan. And you paid for it. Now…your merc left. so did 5 others on the start line up. If you make it to playoffs next year past 1st round…I’d be surprised.

as even their decent backups…free agented out too.

I pay to play a satisfying game, they work to earn money, their work is not from the heart and for the love of art, it is a payed work, so yes, my satisfaction as a consumer is above their satisfaction as employees, but never , NEVER over his right to a safe work environment. Security and satisfaction are not the same.

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That is one I really love. When I was a teacher, a lot of people would try to convey this dumb idea. Sadly to them, I never worked in a classroom for terribly needing the money, and therefore I worked just because I loved it.
Every single time someone tried to make that line of thought, it would lead them nowhere because it simply is not true. I can asure you, a lot of people even in Blizzard work there because they like doing what they do, and would earn more working somewhere else they could work.

It is the kind of costumer that thinks like that the ones the companies least need, unless they are themselves of that mindset too.

It’s purely to satisfy legal proceedings and nothing more. If they weren’t being sued by the government, no one at acti-blizz would give a crap about some in-game painting of a woman or the big love rocket. Now they will have some exhibits to show in court that they’re making “tangible” changes.

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You speak as if there is player consensus on this; there is not.

You missed the point. It is not a question of whether or not they love what they do, if they love it is fine, better for them, but as paid workers they have obligations, and these obligations are above any personal joy, if you accept a job and get paid for it, you have to do it liked or not, of course it is better if you like it.

As paying workers they have obligations, as payers we have the right to have a quality product, and the right to complain about the product if it does not meet our expectations, as well as the right to switch to another product.

People forget that gamers can love the franchise as much as a devs may, so “love” doesn’t solve anything at this point, at the end of the day love goes out the window when hunger knocks on the door. The players are hungry for more, and wow it does not satisfy them, so they leave, if too many players leave, more pressure will be placed on the workers, who may or may not lose or leave their jobs for various reasons, at the end of the day love it cannot do everything.

Also, if you love making games these days you should be in an indi study, not in a large company, large companies only seek to optimize the income of money per game, they are not interested in your love or creativity beyond what is measurable in income, so if you work in a large company, you are clearly there for money, not for the love of making games.

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You speak as if you blatantly ignored all the backlash and criticism over this from the moment people got word on it. There is.

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In fact all this scandal unlike other companies that had this same problem (such as Ubi-soft).

It is seen that there are women with negative ideologies in which he is willing to feed the gamergate in a video game company.

Which I already received a victim in this company in their video games.

The game has never harassed them, nor has it caused harassment. How many decades has the game beenout, only for them to come in after the fact to impose their safe space moral authoritarian ideologies.

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there has been a way to disable the emote sounds for a while now, but people would rather jump on the rage train or defend blizzard’s typical response to things (that ‘fly on the wall? use a nuke, not a fly swatter’ mentality)
option for those…(overly/pretend) sensitive…people is in System > Sound > UNtick Emote sounds. done :wink:

Sure dude - your cause is righteous and you’re soooo well informed.

:joy:

That’s a funny way to spell “they were slapped with a very ugly lawsuit with a lot of ugly truth and are in a panicked damage control mode”.

Edit; The dragon aspects all had consorts. Even Alexstrasza, who I highly doubt would have treated her mates as disposable egg fertilisers. So… are we going to change that too or…?

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