Solution for Mythic+ Quitters

Premade content
You picked the group
Not their problem

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For 0 reward.

If 10 minutes in, it’s clear there’s nothing in it for the people doing it, they won’t stick around.

This is a very easy fix : Mark your key as completion and invite only people who’ll get something out of it. Lower ilvl peeps, lower IO peeps who’ll get IO for the untimed key, etc…

Oh wait, you want a carry, so you don’t want to take a chance on those guys. Gotcha.

This metric would be completely useless on it’s own. You won’t know why someone left. If the system only punishes the first leaver then people will troll around without being so obvious enough to be sanctioned until someone else leaves. If the system punishes everyone then the data is even more useless.

“before an hour” which is still 30 minutes longer than it should.

Not really.

Take the warlock in this thread for example. He runs into leavers on 40% of his runs. I guarantee those people aren’t leaving 40% of their keys. Instead what is happening is that he’s not aligning his personal objectives with the objectives of everyone in the group and that causes friction. So if everyone gets tagged, then you’ll see him with a high leaver count even though he never leaves keys.

A similar problem would happen with people who run high keys. Cause when pushing, you are much more likely to run into keys that need to be reset. So you’ll see some guy with 2800 io and 50% “left” keys because he and his dedicated group spent the last week repeatedly bricking their keys trying a new strat.

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I’m not referring to raider.io when I say maintain an abandoned key score. I’m talking internal blizzard value. They already have a score built in which raider.io now matches.

It wouldn’t be hard to cater for high level key pushers and/or people who mutually agree to abandon the key. Group vote: Abandon key. Majority says AYE the group is disbanded and no “Abandoned key” score is updated. And as has already been pointed out it shouldn’t apply if the key is way over time. So you’d only see a score being incremented if you ditched early.

yeah, i would love to be held hostage by a group who wants to complete. I’ll for sure play real hard after that one.

“vote to surrender failed”

time to open crunchy roll.

Yea, what key range? If you are doing this in the low to mid-teens, its obvious a lot of players there need gear, vault, etc.

This is an average IO playerbase problem. Its why it makes no sense for the 2500+ IO people to always be chiming in as if their experiences or goals are the defacto for everyone.

Mind blown. This man has a brain. :clap: If only other people weren’t so dense.

So you’re saying your time is valuable and you don’t want it wasted? That is exactly the complaint that people have about others ditching keys. You do at least see that it cuts both ways right?

And they affect me because this sours the mentality, and thus sours my experience, no? So you’re saying that better players doing higher keys ruins it for casual players, correct? Because this becomes a very big stain on mentality, then, correct?

Yes, so what would be the excuse for a higher player queing for a lower end dungeon like a 13 then? Is that considered high? Because that’s pretty low to the 17+ pushers I see and had talked to before. I mean I get called a casual scrub all the time, which is fine, I don’t do “high” end content, which is fine. I don’t find it fine for them to be in lower keys, expect to time, and then leave after 1 wipe. If that’s the case just simply don’t que up for lower end dungeons, no?

Yeah, you didn’t mark it for completion so I’m assuming you want to time the key. I don’t need gear from these dungeons. So why would I stay. None of us need gear from the dungeon. It’s a waste of time.

No, it doesnt sour your experience, you’re not doing high keys.

That why we’re not agreeing with you.

You have not experienced high keys yet.

How do you even encounter leavers in 13s ?

Like how badly were you failing when this guy left ?

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Well if none of you need gear why do it?

Score, that’s why I do m+.

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hes gonna say “the group was perfect and we literally wouldve timed it ezpz if he stays”

same story over and over.

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Score. /10char

Well in that case there’d be a new score for you to try to improve :stuck_out_tongue:

pushing io score bro, M+ is like an infinite tower challenge.

I hate to say this, but this has almost nothing to do with the 1% of people running high keys. This is an average playerbase problem. Everyone of you keep mentioning leaving high keys or running high keys or high keys this high keys that.

Why do you think its mostly average key players who make these threads? They deal with these problems more than you, and they also have wildly different goals.

And I would guess since you are all apparently smart enough to realize, that the 50% key guy in your 2500 key wont get skipped, becuase you all leave keys up there. High elo people in LoL surrender a lot more than lower elo, for example. Its understandable because the skill level is high enough they know they cant win. Thats not the same as the bronze or silver player elo.

It could also just be broken down into segments, the same as 5/10/15/20/25 keys do already.

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