So, in a similar-but-completely-different vein to a “solo queue” option where the game matchmakes you with partners… why don’t we have a solo queue and arena team rating system? One where your solo queue rating is used any time you’re not playing with a set-up, predefined arena team (eg. people you find in LFG, your friends’ alts, poor guildmates who need to cap their conquest) and where your arena team’s rating is only used when you queue with specific characters (ie. your “main team,” maybe with room to hold up to 6 characters per team). Does Blizzard think queue times would be too long? Would it be too difficult/time consuming for Blizzard to implement a dual rating system? Are there any other issues that would seriously hold Blizzard back from adding something like this? In my eyes, it’s certainly simpler than adding in a whole “solo queue” matchmaking function and avoids the headache of people complaining about poor teammates.
I feel like it might help to increase participation in the sense that people who have a set main team don’t have to worry about tanking their rating if they play with new people or want to try out a different comp. It would also give newer/returning players a chance to play with people who’ve already established themselves without any anxiety from established players that they’re going to lose any progress that they’ve made with their “main team.” Beyond all that, maybe we’d even be able to name our arena teams again