I’ve seen all your shaman hate posts and thought you’re just a butthurt alliance coping. Now you’re calling warriors balanced, in this meta? You are beyond redemption. They’re borderline unplayable and have been for a while.
Yes paladins are very broken they are one of the few classes besides pre nerf shamans, sl locks and boomkins that could easily 1v5 and not die they can 6k to 0 in 1 global can be immune to melee dmg for stupidly long by bubbling then popping a lip then using lay on hands making it so they have like 7 hp bars lol so yeah lots of tuning for pallies needed
also forgot to mention with their charger ability they are the most mobile class in sod hands down if anything pallies need to alot of pruning because its really insane the level of kit they have compared to multiple classes combined
The last two days both my geared Warrior Tank and my Warlock Tank have been one shot by pallys just roaming Silithus. How the hell are they doing so much damage with seals in a single melee swing? On top of this, the same pally went on to single shot(or close to) every other player in Cenarion Refuge. I’m not in BGs much but this is total BS… no way to fight back at all and I usually eat pallys for breakfast
Yes i said warriors are balanced. Meaning theyre not overpowered. That description belongs to balance druids, shamans, rogues, hunters. Only a couple classes are balanced. Many things need nerfs, a couple things need buffs, but warrior should be the standard where everyone else should be. Also warrior is far from the worst class ATM and provided the single most important skill in organized PvP called MORTAL STRIKE. Have you ever heard of it?
You have no idea what you’re talking about, once again. Forum pollution.
Nerf pally, buff warrior.
Cool if we are cherry picking random thing from later patched we want, I want the 30% increased damage Avenging Wrath from later patches too, also undispellable seals from later patches, also Seal of Command should cleave properly.
Ret is the only magic damge dealing class not balanced around rogue poison and curse of elements. Every magic damge dealing class is balanced around this 31% damge debuff besides ret. Why is ret so special that it isn’t balanced around this magic damage debuff?
They removed holy damage from these debuffs. They should have nerfed ret damage if it was overtuned instead of removing the debuffs buffing holy damage.
It may not be a traditional 2 shot, but it feels like it.
It’s almost like all the other magic dealers are ranged.
Rather see Moonkins get nerfed in PvP honestly.
Post on ur paladin and ill believe. Stupid misinformation. Nerf Shamans decoy totem plz. Theres no use for it in pve.
Really another lock complaining about Pally’s your 1 button draintanking is the real joke, whereas we have to time our twists into a .4 sec window to have any effect.
Use Stop and start attack macros, bind stop attack macros to everything but seals, que up attack ->hit seal with a start attack macro attached to it, get your twist everytime(doesnt guarantee command procs but guarantees you are at least rolling the dice) side bonus shamans can dispel seals all they want since you always attack the instant you press seal it will always be up for at least one attack