It’s Alpha, everything datamined or shown by streamers is subject to change. This is nothing new. Things aren’t optimized or tuned so I always expect them to be toned down. This number may change again as they do more testing.
I’m guessing this is one of the bigger reasons it was reduced, they probably started running into performance issues.
but also, 930% is absurdly fast, 640% is plenty and still loads faster than current flying.
No performance issue. You have to remember this speed is (or was) no different from Dragonriding in the Dragon Isles.
They did, in typical fun police fashion.
I’m gonna be honest, I’m half asleep.
between that and my general disdain for dracthyr I assumed this was about dragonriding.
Nah, Dragonriding is still the same 900% speed, it’s only Dracthyr’s racial Soar that has been nerfed “because reasons” while keeping an absurdly long CD
it’s probably just wanting to force dracthyr to need to interact with the dragonriding system then.
I imagine more tweaks and changes will come to the soar ability as alpha/beta goes on.
It makes the Dracthyr starting experience annoying to traverse due to the long cooldown because you don’t have your Dragonriding Drake mount yet. Your quests are far apart, so sometimes you have to hoof it for long distances, or wait 3-4 minutes for the cooldown to expire. Thankfully the starting experience is short.
It seems like letting WoWHead have free access to the data and letting streamers freely share every change is a horrible way to do an alpha.
Pretty much every piece of information released and tuning updates immediately turns to forum/social media outrage.
I’m just trying to understand what tactical advantage soar granted that made it overpowered and deserving of a reduction.
What factor of power does moving faster out of combat grant players?
I don’t know honestly.
Maybe they are thinking of a PVP scenario, where nobody can escape from Dracthyr… but if anything that makes PVP even better, flying mounts no longer feel completely safe.
It’s just a “fun detected” movement
Bravo Vynesttra!! Thanks for speaking up!!!
You have to keep in mind that Dragon Isles is the newer content. And Newer content tends to have a lot more things going in it, which leads to Blizzard to change the game around enough to support the new zones. This does however will have unintended consequences for old zones, considering, they weren’t built for 940% flying.
Consideration does not mean capitulation.
“We listened and understand that players were having fun. We have therefore nerfed the fun because we are terrible at our jobs and/or actively trying to sabotage our own success.”
They’re never removing or reducing the cooldown. The maximum speed nerf is confirmation that they want to keep use of Soar limited and locked down.
Is it actually a nerf if it was never live in that state?
In my opinion, the entire point of having a dragon race is being able to travel the world many times faster than a normal mount could.
Pure fun detection here…. Prevent from activating in combat and ensure unuseable in instanced pvp.
Don’t reduce the speed……
Honestly if you play Evoker, just make it a mount ability like running wild so that you can level it up with dragon riding…. Same speed, same advancements.
Blizzard is the most “Anti-fun” developer. I’m already losing hope for DF.
At this point, blizzard promptly making me eat my words of defense regarding them is clockwork.