Spriest gets reworked to the point of it being a shadow of its former self (pun intended) every expansion. I am hoping they give a proper thought out rework instead of bandaides that Blizz loves to do.
If your waiting for them to bring us back up your going to probably have to wait till next xpac
I love threads where both people say goodbye to eachother but come back one comment later because their ego legit cannot handle a WoW player they donât know winning an argument.
then you mustâve REALLY loved this thread! and hey, thanks for coming out, WoW-Player-Too-Scared-To-Post-On-Their-Main #485858586! i wouldnât even doubt it if youâre lemons or whatever their name is, lol.
well thatâs cool if youâre satisfied with it, but that still doesnât convince me our aoe is up to par, nor is our aoe playstyle a well-liked one. but meh, looking at some of these comps you ran with, guaranteed you were the power infusion bot in 3rd place. which again, if thatâs the role you want to play then good on you! i do not, however.
I was not. To be honest Iâve barely been playing Mythic+ this season beyond vault keys, but I know shadows that have and theyâre absolutely pulling their weight in higher keys and against better players than I have this patch. The specâs not easy but the damage is far from bad.
Played with a shadow priest the other day that was doing absolutely fine (in a 26 WM), his single target was especially strong. Definitely wasnât doing tank damage.
eh, iâll still pass, shadow still feels like doodoo to me. and hey, maybe it is a player problem! i suppose iâm just stuck continuing to play another spec/class for the rest of the xpac. shrugs. i feel a lot more useful playing it than my priest these days, thatâs for sure.
I canât deny any of your feelings, I can only provide an objective answer to the question you asked. Many felt the same earlier on this patch, including myself, and then blizzard handed out enougn buffs / nerfs to bridge and gap and now the damage is ok again.
ah yes, the one and only aspect of damage in m+. the other 4 in the dungeon wonât mind doing the compensating for the other shortcomings if the single target dmg is âespecially strongâ, but hey, thanks for letting us know, level 11âer!
not at all, iâm aware that shadowâs single target damage is âgoodâ. our aoe is inconsistent at best, with an aoe rotation that doesnât seem to be well liked. and yes, i canât stand that our only way to spread dots (and our only means of aoe) without hard casting on every single mob is on a 20-second CD. it is 100%, objectively bad design. if you disagree then you disagree, doesnât change that shadow isnât in great shape. two straight buffs proves that. any spec can run with a demo lock and a dh and time keys.
lol awesome, thereâs two dps, the priest and a dh in a key with beefier hp pools. plenty of time for a priestâs ramp up dmg to actually⊠ramp up? iâm not exactly speaking for the outlier players here who run 28+'s, either. iâm not a player who runs keys that high, nor did i ever once claim to be.
but hey, i am legit done arguing about it! if you think shadow priest is fine and everything is solved and argue against your own interests, why waste the time arguing against that?
Your right it was too complicated for people to use mind spike only when they were moving or didnât have anything else to press. Super difficult idea!!! Now we have either over tuned or under tuned turret turds. Super fun !!!
I canât post on my Priest because of a name change. They could use a small AoE and slightly larger single target buff. The last buff was ok, just need a bit more.
But more then anything, Iâd be so happy with a 10 sec SC or 2-charges on SC. Shadow Crash is super clunky in pugs. And most ppl pug Iâd imagine? If I play with friends, I know when and where all mobs will be gathered. Also, some of the utility nerfâs should be dialed back.
My Demo lock just letâs the imps fly etc, no waiting for anything. Sigh. But I still prefer my Priest.
I canât remember a patch where we didnât have to multidot and ramp to SOME extent.
But also since at least 10.1, spriest damage doesnât require ramping that much actually, and it has very little ramp in this patch too. It takes maybe 4 globals once the mobs are collected to get your damage going such that youâve surpassed the tank. Itâs basically once you cast vtorr.
If people are blasting so hard that you donât get 5s to cast anything in a pull, yeah, you probably shouldnât be in that key. Just like any class that relies on dots or debuffs.
I still donât think Spriest is âfineâ because I really hate the SW:D side of the tree and really just donât want to play it. But objectively the damage is there. And I guess it heavily depends on your definition of âcompetitiveâ because if youâre talking about being part of the meta, then yeah weâre not gonna be there for a long time. But most specs arenât part of the M+ meta, so