So what's the Horde's excuse?

Something that I find funny about this speech that the Horde thinks it’s ok genocide so you’re a bad person in real life is that this is exactly the same argument that religionists would use to say that if you let your child see things about homosexuality soon he will be homosexual .

People don’t have the slightest ability to separate things, and almost every kaldorei fan on this forum uses this ridiculous argument all the time, as if it’s even worth answering.

I understand that fans have a passive relationship with whoever writes the lore, but passivity doesn’t mean we should love a patronizing narrative. And crying over the kaldorei lore using that argument will only lead to this.

What it seems to me here is that because American society is so puritanical, you need even in a game that society’s super ego is present, otherwise your fragile convictions will lead you to become some kind of fascist who openly advocate genocide if the narrative of a game points to it. But not everyone gets their values ​​from what’s socially right from Marvel movies.

So to answer Op’s question, no the Horde doesn’t need an excuse, and the reason is simple. It doesn’t have to because the Horde is also genocidal, and its genocidal because it’s the only faction that has any degree of realism in the lore, while the Alliance is clearly a copy of LOTR, and while the Alliance lore is about all virtues that Tolkien sought to chronicle in his books, the Horde is basically what would happen if Tolkien’s humans confronted real humans from our own past.

So when I look at Horde lore I try to do the same exercise as when I look at the history of the Roman Empire, which was a great Empire. He had wonderful things, but he was full of shadows of genocide, slavery and all sorts of cruelties. But looking at it I try to understand it in all its aspects, not just something that offends me. And from that I’m also looking at the history of humanity, and how it was built up until now. With all its inconsistencies and successes.

The point here is that the Horde is this, its lore is closer to the reality of our history, civil wars, governance models that don’t work, resource wars, slavery that is still present in the Horde. All these things.

But the point is that the devs force a narrative that imprisons the game. Anyone knows that if Alliance lore had any semblance of reality, or if it were even minimally grounded in human nature, Anduin would have been murdered long ago.

Anduin is just a representation in this game of what is postmodern masculinity. A guy full of insecurities, passive most of the time, and not surprisingly more sexist than one of those baddass alpha male that are always present in American film narratives. He is a representation that, a priori, masculinity is terrible.

That’s why the character is never assertive, and that’s why he bothers so many, because he has a protagonism that was never built. The devs could have used Aragorn’s model in Anduin, but that’s already been done. The Thrall figure from Warcraft 3 would fit more in this role, as he is the definition of the Western myth of masculinity which is the gentle warrior who brings the cure for ills.

Now we have this crazy narrative, where powerful women have the most toxic characteristics of masculinity, which is visible in Sylvanas and Tyrande, with the fact that they always revert back to the sexism of these women having mental problems.

So the problem isn’t the Horde lore being problematic, the problem is that Alliance lore shouldn’t make sense in a game called Warcraft.

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