Uh… the most argued about issue is the spawns. Which I haven’t seen change in Classic.
Also - again - really the only Alliance doing AV were doing it for rep. No one who cared about ranking at all did AV. There just wasn’t a good reason to once they nerfed Alliance twice.
I think another factor that isn’t discussed much is that one side is largely from PvE servers (where PvP is often less important than getting the rep rewards), and the other side is largely from PvP servers.
Perhaps if the battlegroups were rearranged along those lines (one battlegroup for PvE/RP servers, and another for PvP/PvPRP servers), then people would be more likely to play with/against people with similar goals. One might even hope that the PvE Horde would abandon the AV turtles in favor of faster games again; meanwhile, the PvP battlegroup could slug it out to their hearts’ content.
The tradeoff would be that PvE Alliance queue times would increase, and PvP Horde queue times would skyrocket. I, for one, would be fine with both of those outcomes…
Yeah. Ally do AV for the PvE rewards, whereas it’s still a good way for Horde to rank as when it does pop they actually get a near guaranteed win for a lot of honour - it just takes like 2-3 hours to get into a game.
So, given there’s no reason for Ally rankers to queue for AV but Horde rankers queue for AV, there’s no way for the AV winrate to ever get close to parity. But only pairing PvE vs. PvE and the other way around might not work out given that’d probably make their queues even longer. And we can’t have that.
Then you don’t understand how respawns work… when we die at the SPGY and we don’t have SPGY we dont go to aid station we go to the cave which is in the complete WRONG direction allowing you to have the defensive advantage on the GY point while you walk into the base and cap Aid station and the 2 towers.
I’m assuming you just haven’t been a part of the conversations that have taken place over many months explaining in excruciating detail why Alliance was already losing prior to giving up and focusing on rep.
Man I wish there was a sticky post at the top of the forums for people to read before making AV comments.
Fixing the backdoor is questionable as we’ll probably see horde still able to do it.
Fixing one thing and not fixing the cave issue helps nothing. Horde still rez too much and so close to IBGY, alliance rez too far.
Also if people were after fun it would be an earlier version of the map, not this zerg based one. The “We do this for fun” types are like the anti-premade types, once they get their change they vanish from the BG because it now sucks.
The problem is that it excludes the most important needed change: something done with the horde cave location or rezzing there.
All we can do right now is hope that Blizzard sees that they have to make a change to that as well because this batch of changes doesn’t balance out the map.
Yeah, with a 6 month delay, they fix the random few complaints. With this pace, TBC will be out before the horde cave in Classic is given consideration.
Until the cave respawn is adjusted AV will never be considered “Fixed.” As stated earlier when SPGY is taken all the alliance instead spawn at the cave instead of DB which results in a defenseless base till they can trinket over if they even decide to do that. The cave respawn advantage for horde when alliance take IBGY is already well documented and discussed and believing there isn’t one at this point is simply delusional.
Who is saying it’s worse?
People are saying it doesn’t address the fundamental issue.
Good fixes don’t nessecarily have intended results.
The result of this will be fewer ally queing because one of exploits fixed was the primary reason 75% of alliance joined the bg.