World of Warcraft was never built to be a console game.
Yes.
I play while on my couch using a wireless keyboard and mouse with my flatscreen five-six feet away sitting on a kallax and the computer (modem, ect) tucked inside the kallax.
Looks at guildâŚ
My arcane mage class would really beg to differ.
I know I heard something similar like this beforeâŚ
I can certainly see WoW on GamePass-PC, but general GamePass with a port to Xbox seems like a further investment (over buying ATVI in the first place) with limited potential return (I know my kids are console lovers and have zero interest in WoW; I suspect thatâs common in their generationâMMOs are too time-consuming).
So who does this serve? The millions of Xbox players that want quick shooter/sims type games and arenât interested in MMO time-sinks? Or do you really think enough Xbox player that arenât already paying a sub for WoW would suddenly pay a sub for GamePass if only WoW was truly native on Xbox with a dedicated port?
I canât see the latter happening, but Iâll wait to see what actually happens (never say never, but seems like a no-brainer that you donât spend investor dollars on a no-return project).
It was me.
That would be awesome if it did.
âEhh Bari, they will lose the net revenue ifââ Not my problem.
Xbox is not only the console but Microsoft Platform, even cloud.
You people do realize that the Xbox can support a keyboard right?
Doubtful, game is too old to make a console hit.
Does it also support mouse natively?
Because if so⌠maybe i wouldnât have to wait so long for GTA 6 on PC.
correct.
âXboxâ is the Overall Brand for ALL of Microsoftâs Gaming Properties, and has been so ever since Microsoft purchased Bethesda.
Theyâve done a terrible job making that clear, apparently.
in 2024, Xbox doesnât just refer to the Console, it refers to their PC and Mobile Gaming properties as well.
As long as I have the option of turning off cross play.
they would be incredibly dumb to allow Console/PC crossplay due to addons.
more likely, it would be Xbox (and Playstation if theyâre lucky) on their own Servers with Xbox/PS5 Crossplay, while PC remains the way it is.
Thatâs how ESO operates, and I donât see it being any different in this case.
So, dead in the water
nah.
It could do numbers on Console, if Blizzard actually took the port seriously.
What does âtook it seriouslyâ mean?
A WoW with no add ons, isolated servers is already not taking it seriously.
the Console versions would need a dedicated team to develop it in a way that doesnât require addons. that means a lot of UI and Encounter work, and probably changes to Targeting to lean more into action-style combat rather than tab-target. This is why I remain skeptical of a Console port, at this time. nothing Blizzard has done indicates that they would be willing to spend the time required to create a proper console version of the game, rather than a sloppy copy/paste job of it.
I donât think have a server separate from the PC ones is a large detriment. Yaâll donât want console players sullying your precious servers anyway, and I think youâd be surprised at just how many people who donât have gaming PCs would play WoW if it released on their console.
The PC users would riot.
Crafting, AH would be a huge detriment to being completely isolated.
Basically, the only reason why Microsoft bought Activision blizzard was because of king. They wanted to beef up their mobile divisionâŚ
The rest is just icing on the cake.
The PC users would riot no matter what Blizzard does.
I donât think this should scare them away from porting if they really want to do so. Iâm not convinced they do.
it wouldnât matter if all the Console players are playing amongst themselves. their economy would develop on its own.
this would only matter if Console and PC players were playing together. Which they wouldnât be.
like I said earlier, ESO works this way. Xbox/PS5 players are on their own servers, and PC is on its own server, and you only get addons on PC. Neither server really suffers much, overall.