So i ran way of earth and dual rockbiter today

That option is actually at the character creation screen, if you choose the green shrek looking man on the big bad red faction you’ll notice your odds of being stunned are temendously diminished.

L2P issue.

Shaman cope thread.

Pardon my while I Frostshock the rogue next to me and begin healing?
Maybe I’ll frostshock the Priest so they can’t fearbomb me or DoT me to high heaven.

Don’t try equate a slow with a stun or fear. It’s good for gap opening or gap closing and literally nothing else.
The other ones are also good at gap closing and gap opening… as well as a whole bunch of other things…because they cause loss of character CONTROL.

(Also, for the people talking about Projecting a slowing totem- that can work on a warrior running away on flat ground, but with EVERYTHING being on the GCD and the totem projection having issues with any kind of terrain it doesn’t catch much.)

I honestly don’t bother with totem projection anymore unless it’s to move totems on top of myself as I move, because it’s a GCD and most of the time wasted on “Unable to find Path” messages. It has the most spaghetti of code which requires that there be nothing between you and where you want to place them. It can be LOS’d by a fence, by the shaman being in the air, by unpassable terrain… (Shamans can’t sit at the Caster cliffs on LM because the totem can’t move beyond the ‘too steep’ unpassable terrain down to the path They have to be on the path with it.)

Totem projection is nice (and one of the better QoL changes they made, but using it offensively is not as easy as many seem to think it is.

While totomic projection has some uses, it’s not necessarily even useful in this situation as you wont necessarily want to move the totems. What you want is to use the earth bind totem, and its AOE slow to spread the other team, which allows a team to out range the other team, then focus down targets. Obviously, this isn’t nearly as important in single target fights, but when you look at caster groups, this is huge as you can much more easily extend a team, creating a situation where you have a numerical advantage on DPS that is in range.

Really strong and coordinated PvP teams will also likely not fall into the extension trap as easily, but the vast majority of players will charge forward, so they can go guns up with no regard of the rest of their team, allowing the other team to easily focus them down, especially with how marginalized healers are currently.

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In this situation I’d say drop tremor totem, purge shield and swing a few times! Haha

I suggest to use @Cursor Macro and @Player macros, it works great!

We might lack a stun or fear but we are one of the few with ways around these things. I believe in you! Dont forget with way of earth your earth shock (Interrupt!) is on a different CD than other shocks! A very short kick CD - Can be big damage and stop them from playing too. Also you can click the checkmark at the top of your spell book to show all ranks, this will allow you to put rank 1 on your bar as well to still force an interrupt with less damage if you have mana issues

I have found it useful for these circumstances personally but you are right, it definitely breaks teams up which has a big impact once you peel out the healers and bonk em!

Do you actually play your Shaman?

Tremor is on GCD-If the priest isn’t asleep they’re running and dotting.
Once Tremor is dropped, it won’t pulse again for 3 seconds. (Guess how far you can run while feared in 3 seconds? 21yards) If you get feared back toward your tremor than you might luck out- assuming they didn’t wand the tremor totem. If you ran away from the tremor totem then they’re just laughing while you melt.

So you can purge at 30yards, by the time the GCD over is up you’re 15-20 yards away (Depending on how perfectly you timed the purge, and whether or not you have to Purge again to get the bubble. Them rascally priests seem to know how to give them selves a lot of buffs… and it’s 10-15 yards of movement during every GCD.
So if you would like to do anything once you get there, you’ll need to tremor from 10 yards away… (which is incidentally half of the range of the totem, and only 2 yards further than their range to fearbomb you)

Tremor is nice, but it’s not an inta-win by any stretch.

Purge is also nice, but also on the GCD, with how oppressive the GCD is in wow, it’s actually faster to break the shield with burst damage than to purge it if you’re already .

And all of that is if you didn’t get hit by a blackout proc.

And if they decided not to turn into an unstoppable purple cloud…which they can do while Mounted BTW.

Wow, a 3 second stun and you got hit with the whole kit? Didn’t even know that was possible with GCD. I’m lucky to get 2 spells off during a 3 second stun.

(psst: The priests are not sitting still while they’re dotting people…they get to run away from the stunned person, so you’re still helpless as a melee after the stun is complete.)

I actually do play him a lot! The most out of my characters, I am loving the PvP! But ugh yes those are very frustrating scenarios, I’m sorry to hear! Just figured I’d try to help you since you said those give you trouble, gotta keep that tremor close by ! xD

Yeah, I love Shaman right now (It’s wonderful not being just a victim in classic)

The problem Shaman has is that everyone expects the toolkit to make Shamans unstoppable all the time…when it doesn’t.
We don’t have a off-GCD one button Panacea like the Purple Cloud or the Bubble. Everything has to be pre-done

EVERYTHING. lol Miscalculate anddddd you’re having a bad day.
(Part of why Shamans without WoE are just victims.)

A competent player wouldn’t charge head first into a giant group of players to begin with.

Then what’s with all the stories of the 1v4 OP Shaman wrecking everyone?

(Apparently there’s a story of a Shaman 1v10’ing BS and winning…including 6 paladins. :wink: )

orc stun resist is what…5%? its not really that good to be pointed out that way

sorry what?

name something a shaman cant do. they can tank, they can heal, they can dps, they can buff, they can debuff, and they can purge. literally. everything.

bubble would be a thing shaman cant do.

I don’t know if this is a joke comment or I’m reading it out of context. Orc stun resist is 25%. It honestly feels like more. Do players have passive stun resist?

I think so, it’s probably something like Dodge which just has a base 5%

doesn’t shaman like … take a gigantic poop on priests lol

That’s kinda been their bag, at least the elemental shamans.

Enhancement shamans in classic era would probably get beaten by a Holy Priest…

25%

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