Tbh, wish they’d give Arms a ranged interrupt, like a 10-20 yards interrupt and let fury have pummel. (And yes I’m aware Stormbolt is a thing.)
And up their damage a bit and make them even a little bit harder to kill.
Or they could give arms war an effect where they’re immune to roots, like how druid forms get immunity to poly’s.
successful kicks need to blanket casters from every button in their spell book.
Give warriors heroic throw blanket silence 3s duration 20-25s cd replaces pummel maybe as a choice node
Warrior being the last real melee is fine it just needs to do something when in range.
Tbh I wish they’d just rework frost dk and make them tankier so they can brawl and don’t want to run around the arena like a chicken with it’s head cut off throwing chains on everything in sight every minute when they’re waiting on cd’s.
Would just main frost dk ig but Blizz keeps ignoring them like they’re the ugly red head step child of WoW.
That’d probably mean adjusting chains because you can’t make everybody in the arena move at 30% and be bulletproof while also having 100-0 teamwide potential.
The whole spec needs to be reworked and retooled completely.
I think there’s a total of one person who enjoys the current play style of it, and nobody enjoys playing against them.
Huge agree, give surv a choice node for muzzle or counter shot too.
Imagine if shattering throw had utility against more than two classes.
tbh a spell interrupt with range but a melee bind spot would be a pretty interesting option.