I genuinely don’t understand the design decision behind Ascendance turning our character into a completely different elemental model.
One of the main appeals of an RPG is building and seeing your character. Their race, their transmog, their identity. But when Ascendance is used, that identity disappears and you become a random elemental-looking guy that has nothing to do with your character.
It feels especially strange now that we have so many glyphs and cosmetic options in the game. Instead of enhancing our character, Ascendance replaces it.
So I’m honestly curious:
What is the design reason for this?
Why does the ability need to completely replace the character model instead of empowering the character visually (effects, aura, elemental overlays, etc.)?
I’d genuinely love to hear the design philosophy behind it, because from a player perspective it feels like losing character identity during what should be a power moment.