Slice & Dice back again

Why did you do this? I hated this ability and it made Sin so much more enjoyable without it.

12 Likes

SND is back.

HYPE HYPE HYPE

Ride the wave.

:surfing_woman: :surfing_man:

10 Likes

Here we go again.

/insert comment about OP rerolling DH.

3 Likes

For Sin Rogue, its getting in the way. What a huge pain already and it feels like it was just thrown in.

3 Likes

I would have to disagree.

2 Likes

I use it but its the first maintenance you have to keep up before Rup (envenom 3rd). Thats how its getting in the way. With our low crit strike value now its hard to get more combo points with FoK. The target has to be alive for at least 20ish secs, for our dmg to even pop above the tank, on the meter.

SnD adds no energy, if it had a passive gain of energy, it would be useful.

1 Like

SnD is useful because it adds more white damage, more poison procs, and it’s a dps increase to use it.

You shouldn’t be using FOK in ST instances.

Adding in one more finisher only changes how many envenoms you can do.

2 Likes

The dps increase is next to nothing. The target has to be up for at least 20secs.

For four or more targets, you should use FoK but again our crit strike value is down, which leads to less CPs, that leads to less dps.

Aside from having to keep SnD rolling you have to work with Venomous Wounds. Adding SnD takes priority over our finishers, Rup is 2nd and ENV is 3rd. SnD, DoT and hope you can work a ENV in before your target dies.

On beta, I’m running with the Marked for Death talent.

Makes it easy to keep SnD up as Assassin.

I am going to play around with that today and see how it feels.

Make sure you add MfD and SnD to your steath bar (or whatever works so you can use both from stealth).

Then you can pick a target, MfD, SnD, then Ambush/Garrote/Cheap Shot.

Trash mob DPS doesn’t matter.

The only dps that matters is boss fight damage and bosses live longer than twenty seconds.

On trash you should be opening with triple garrotes into rupture and then tabbing mutilate ruptures on target.

If SnD takes priority then the damage gain from SnD is higher than your finishers :man_facepalming:t3:

There are times as sin you use SnD and there are times you don’t.

Thats been my opener since pre patch hit. i like ambush being a base line. I think MFD will make the spec “flow” better. But at this rate, i might as well go back to Sub, Sin rogue might be heading towards button bloat. I really do not think so but it started to have that feel and i recall a few other specs from the passed.

Come on not all mobs are trash and you are thinking of the boss killer Sin was in BFA.

SnD does take priority over finishers. SnD does not lead to more DPS, unless the target is alive longer than 20s. On a trash pull, you are not going to work in your DoTs and have full dps results from dots.

SnD has to be kept rolling, you even said it bumps up white dmg and poison ticks. Thats what Sin does, DoT and Poison.

If a mob isn’t going to live longer then 30 seconds you only use envenom.

This really isn’t that complicated.

Also on trash in a dungeon rupture is the priority for the energy regen.

I’ll say it again. There are times you use SnD and times you don’t. Good rogues will know when to use it and when not too.

1 Like

I am not saying its complicated, thats not what i brought up in this thread. SnD is getting in the way.

Thats why i brought up Env wonds, a few replies ago.

Oh now its good rogues, i will be sure to let everyone know.

You’re having a hard time understanding so apparently it is complicated.

You’re argument about SND is that it gets in the way of a target dies under 20 seconds.

You shouldn’t be using SnD on a target that’s going to die in 20 seconds. You should either be using rupture into envenom or just envenom.

If it’s trash in a dungeon you shouldn’t be using SnD either as you want to triple garrote with subterfuge and then rupture tab mutilate rupture tab mutilate rupture

The main place you will be using SnD is on boss fights because they live longer than 20 seconds.

So if you only use SnD in one of the three situations how is it “getting in the way”

1 Like

Nah man you are just thinking my opinion is wrong, Actual my “”“argument”"" seems to be common info now on pre patch rogue videos that have gone up today.

SnB is getting in the way.

It’s going up because people are used to the haste build.

Prepatch is also different from shadowlands.

It’s not that bad on beta.

Wow now you know the reasons for youtube uploads lol
LOL really prepatch is different than SL ?! Say it is not so.

Oh now its not bad. Enjoy that egg on your face.

1 Like