Perhaps a fix for SnD would be Envenom adding time to the buff? Thoughts?
Not needed
Snoz do you have a script or something that alerts you anytime someone asks for a SnD quality of life change?
Nope.
I just have a thing against people making specs brain dead with trying to bring cut to the chase back.
It’s not a quality of life change if it’s a non needed change.
from a pvp perspective it is needed. I suppose I should of mentioned that.
On board. It was one of the main things that made the spec viable back in the day and having it has part of the rotation adds…Nothing of value. Doesn’t even add challenge to the spec, just unneeded maintenance.
Even then you just have it up for your goes if you put it up.
It adds enough challenge people are crying to have it refresh on envenom.
Nah, it doesn’t add challenge, it just make the spec clunky - Which isn’t great to play.
Sorry if you find it challenging to throw up SnD every 45ish seconds, but that’s not the reason I’d advocate to bring CTTC back.
The spec isn’t clunky if you actually get to 20% haste.
The only people complaining about SnD are undergeared or bad players.
That’s a personal issue.
Sin and sub both need damage buffs but mechanical wise both specs are fine.
i agree with this 100%, although in pvp something has to change
How are the specs fine mechanic wise when sub only works with the 4 buffs you have to juggle?
Because not everyone wants to play a brain dead simple spec.
Both specs issues are literally
Damage numbers and nothing else.
Good call.
Looks like it’s going to happen lol
i mean its still in ptr
And now we get the old skill back where env refresh snd…
we need damage buffs, idk why ele gets a buff its literally go teir but we dont …
True, Rogues need damage buffs.
our AA/Dispatch are two top damages, how do you think they would buff our damage even further without overtuning?