SL killed M+ by max'ing leetism

I guess my old trick of listing my group as “my key your carry” is over then. Darn.

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Yep, get gatekept. Sorry dude, I dont make the rules.

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Yeah, I was in a 14 PF today to fill my vault. Someone body pulls a pack during the 2nd pull. We wipe, but we continue. 1st boss, shaman and hunter, no one pops lust until I had to call for it with pride almost gone. Adds spawn, they don’t cc the smalls at least rogue got the big one with blind. CC breaks so I use my fear on it. 2nd adds spawn and group just watches the boss eat it. Boss goes from <15% to 35.

TLDR: We had a hunter who couldn’t lust or trap in a +14. I’m not dragging groups like that to completion.

They definitely were not ready for it and thats what happens when key holders invite first come first serve.

I ran into that sorta hunter attitude in a 2 on an alt once. He told me MM hunter can’t lust. Had another DH tell me that he didn’t have a kick, told me consume magic is a purge. Its understandable in a 2, the idea is that by the time they get to 10+ they understand how their class works and how the dungeons work.

Yeah low keys I can understand if it’s a gap in knowledge, but this was a 14 lol. I’ve also had a DK in a 15 SoA tell me that he doesn’t have grip for the skirmishers that jump back.

People not knowing the basics of their class is frustrating when they should be “Masters”.

Instances in SL were intentionally made harder to pug, requiring more coordination. We have been reading since the alpha that “you aren’t supposed to pug instances”, even sometimes blaming people who queued for normal while leveling. Which is beyond stupid.

Players didn’t do this. Blizzard did. Maybe it was their way of supporting guilds, by making it harder to access content unless you’re in a guild, forgetting that the nobodies at the bottom are always going to have to pug their own content anyway.

And if you aren’t in the right clique in the right kind of guild, you’ll buy tokens to pay for carries and boost earnings.

There are plenty of puggers who have been successful this expansion. It’s just that we only hear about the complaining on the forums.

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I? See people in LFG on MG talking about their +15 pugs? Perhaps not super high pushing keys, maybe, but even people on the RP servers are getting into content just fine.

Barely any pugs?

Just checked in game, 70 groups up right now in group finder for M+, I skipped over the carries but there were only like 5 of them.

I think you’re exaggerating. Or maybe they just all went horde.

That’s not just WoW, it’s applicable in a lot of places. Those who are the best at whatever don’t strut around, act superior, and talk down to others, because they have nothing to prove and have no ego to shield. They know they’re good and are confident enough about it to know that what others think of them makes no difference.

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I’m having more fun in keys this expansion than I did in BfA, that’s for sure.

Good. Keys were meant for organized groups anyway. Find some friends or a guild and run keys with them.

You’re in the minority here, players have wanted this back for years.

Got a source to cite or did you make this up?

Out of the 36 likes you currently have on this post I already see 4 people who openly admit they don’t do group content who liked it. It’s a shame I can’t name them without being actioned on the forum. I’d be willing to bet 50% of the likes come from players who haven’t cleared a +10. This just shows that anything negative about the game there are plenty of mindless zombies who’ll jump on it and support what the negative player is saying. Hilarious.

But M+ isn’t casual. It was a monkey’s paw solution that replaced the only form of end game content that appealed to casuals with an e-sports training program.

No, it doesn’t. Not when there’s a timer on it that penalizes you for running with a group of players with diverse skill levels.

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It’s much more casual than raiding has ever been. Casual doesn’t mean “easy”. I know casuals who are CE players. I know people who no-life this game and do nothing over LFR.

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How so? We can wipe 30 times on a raid boss and we still get the same number of drops as we could have gotten one shorting it. We can take a 30 minute break in the middle of a raid without impacting the loot. Heck, we can call it a night mid-raid and pick right back up where we left off days or even weeks later! The same cannot be said for M+. It is the opposite of casual in every respect. Raids are more casual than M+, no matter how low the key is.

Because you can log on whenever you want, find 4 players, do how many keys you want and log off. You don’t have to find a whole team of players that depend on each other to log on at exact times and stay for a duration of time. It’s a much less stressful way of playing group content, that’s for sure.

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I don’t know what it’s going to take to get it through your head that most casuals don’t want to deal with a timer on a daily basis. As a one-off for a mount? Sure. Every run every day? No thanks. Every time you mention running low keys at will, it’s like putting your fingers in your ears and chanting, “I can’t hear you!!!”

The timer isn’t a consideration in that range. If you don’t die 15 times in 30 minutes, you’ll be fine.

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I don’t know what it’s going to take to get it through your head that casual doesn’t mean a certain type of difficulty, it just means they play when they want and don’t dedicate themselves to this game. Casuals have lives outside of the game, no-lifers don’t.

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That’s a strange call, elemental has lust.
Yeah lust is usually given by the inevitable fire mage in the group. Damn thieves :joy:

Both have aoe stuns sure.
Ring of peace is pretty decent though.

Ele has earth elemental which is a good “oh crap button” If the tank gets chunked or even dies.

Elemental is the clear winner in my books, though I might be slightly bias :wink:

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It only takes a couple of wipes to fail. Maybe in 220 gear you can wipe 15 times and time it. For players in 200 gear, the content is much less forgiving.