You’re not entitled to the group, if someone better applies (gear or Io) alt or main it doesn’t matter, it’s the group leaders prerogative.
Unless you were the very first group of players out the gate in the season, you have the same scenario of higher geared players with better io’s applying, and we all went through the struggle of getting the correct keys to compete the achivs
For my last 15 I was in group for 2 hours, applying and getting declined, over and over until I finally got a group.
It’s late in the season, if you’ve got a low io or gear you’re gonna have a tough time getting groups, that’s just how it is. Maybe next season push earlier?
I found running your my own key helpful to breaking into the new bracket as it were and then once I had timed enough I found it easier to pug into the last few dungeons I needed for the achievements.
If I wasn’t able to get into a group I wanted after a little bit of trying, I’d just run my own key again and I hope the dungeon keystone lotteries would favor me. Timing a +15 you already have makes you more attractive to pugs because a lot of people keep an eye out for how many 15s you’ve completed. So it’s not wasted time and effort.
having more damage and stamina can prevent deaths and make breakpoints in fights easier to manage that 5% may look small but when you put that on 5 other ppl it adds up. Look at first boss of plaguefall or second boss of halls or second boss of sanguine for examples of fights that just get reallybad when they go longer or if ppl dont have the gear to survive
yeah you didnt play the best of m+ then you just living in the garbo m+ of shadowlands, we used to not have target caps and actually could gear up to max illvl from dungeons it was glorious
You want to know what I did? I built a community from scratch this expansion. Currently has 200+ players in it. I would invite people to join at the end of a run if it went smoothly.
Also I created M+ groups in LFG looking for specific keys. Players would apply who have the key and we would run it together.
Which is specifically why I mentioned you should run your own keys, BUT, that’s not a “solution” because you will need to supplement that. I agree with you completely, here. It’s still a fact that you are competing for spots in pugs. There is no easy solution to that, and I’m not suggesting that there is a better way. I was simply answering the question of how gearing alts affects others. Bumping up the iLvl on drops on alts b/c the valor upgrades are unlocked simply gives an advantage when neither my toon nor your alt has KSE, yet, as an example. It’s just a separating factor that will give the alt a leg up when the key holder has to choose. Wish there was a solution, but if there is, I don’t know what it would be. Not blaming anyone for it. Just stating it as the fact it is.
It’s still 5% per player, it doesn’t add up in terms of health. People who fail mechanics will still die. For what the system was said to be built around, +15 and under, I think it was well balanced. 210 was a challenge, but doable. 220 or 226 is overkill for what it was designed for. For pushing beyond and getting into 20s, then yeah I agree that % will make a difference. Not for lower keys tho.
Awesome. I’ve joined numerous 200+ member M+ communities, and just probably been unlucky. They are all essentially dead. What activity there is all centers around getting the 10 +14 keys for the vault weekly. I started too late to build my own. Bear in mind, I’m not the OP. I only came in to answer “how is gearing my alt affecting you”.
Unless the alt had a good io score on that character I won’t take them (I’m a little more flexible with tank alts of tank mains). Just because someone knows how to play a warrior doesn’t mean they know how to play a priest. Also, I found alts don’t have as much skin in the game and are more likely to cut and run if there is a bump in the road (even if they caused it!).
So there are people out there who are going to invite you because you’re a main and not an alt!
I also barely look at ilevel. There’s a ton of mythic raiders that just turn into garbage when they set foot into a mythic plus. Yeah, it’s nice to have a 225 Boomkin but I’ll take 210 Boomkin who has timed this key 10 times more often everytime.
yeah i do agree i havent miss a reset without 226 gear in my vault was doing 14s-15s with 196-200 ilvl at the start, for 15s 220 is more then enough, my problem is m+ gear doesnt gear you up from the content itself if you want to push higher thing that it did before. They really need to add one more ilvl bracket in m+ rewards its dumb to only get 220 gear
If someone with higher io/ilvl applies a to a key and wins the spot over you, why does it matter they have another character? In this case their main.
You’re saying the alts have it too easy because they have max upgrades? But they already put 75% of the work in on there main, new mythic plus players haven’t put that work in yet
I’m just gonna go to agree to disagree on this one.
What keys are you pushing anyway? It’s pretty easy to get all 10s and that would get you and your alts 213 max upgrades, which isn’t far behind the more challenging 220 of ksm
This just shows your disconnect with the people in the position the OP is in.
I’ve finished my KSE and working on the next rung of the ladder, but, prior to that, it goes something like this:
Say my toon and your alt have identical IO. Say we both got the same good trinket to drop. Both are iLvl 184. Both had a iLvl 200 weapon to drop. Mine are still at those iLvl, meanwhile, yours can already be upgraded, potentially far beyond mine, depending on the achievement of your main. Now, the key holder can take either of us with our identical IO, but your iLvl is higher. If he’s smart, he’s taking you b/c your output potential is higher. It’s simply a separating factor when they have to choose. Hence, the observation by the OP that “your alt laps his main”.
This is objective reality and not a difference of opinion to “agree to disagree”. I’m not saying there is a solution, but, it’s disingenuous to try to shush the OP for making the observation. It’s absolutely true. You simply have no empathy for others, and it’s not a good look.
If you couldn’t complete a 14 by week two I don’t know what you were doing and that’s free mythic loot for failing to time the key.
Tyrannical is easy, it’s only hard if you suck at single target rotation and/or don’t know boss mechanics.
Mythic plus is the only content that awards failure.
Shall we hand you another participation trophy?
It took my team 2 weeks to clear heroic before shifting to mythic. I got 0 drops in heroic clear from week 1 or 2 and when we had it on farm it took until week 4 for me to get a single drop which by that time was useless thanks to my 3 226 pieces and several other 210 pieces with superior stats from M+.
Sadly our Mythic progression stalled at 5/10 and I only ever got 1 drop from mythic after 6 weeks but luckily I got KSM first week of February and mythic+ welfare system awarded me nearly a full set of 226 so it was almost pointless for me to continue raiding since I had 1-2 slots not 226.