Skullflame shield lifedrain not proccing from enemy back hits (sheath problem has been fixed though so thank you)

Just prove the psychopath wrong and move on, he’s been well documented and flagged for his posts. You can show him an apple, is indeed an apple but will defend it as an orange because he thinks he needs it.

He’s just upset he can’t abuse mechanics that just flat out don’t exist in vanilla or classic.

i know this is a month old but the lifedrain effect can get resisted if your target has high shadow resistance as well, and will always have a 1% chance to be resisted by default.

I have to agree if the target isn’t in front of you, you can’t cast life drain on the target. if you’re silenced you also can’t life steal.

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While you’re on the Skullflame, shouldn’t you also be asking to have it scale with +Spell? Pretty sure the change to items scaling with spellpower was patch 2.4