this is the dark one where you can hardly see. there are 4 gold piles without anyone standing near them. anything standing near the gold dies as if the 4 mobs you need to upgrade your reward are there. the lights don’t turn on until after you have killed the last boss and now you can see them. if you bother to go back and kill them it says your reward is being upgraded but… since you already killed the last boss there isn’t any reward.
edit: err, 3 gold piles
I noticed this too today. My least favorite of the Sikittering Delves.
Edit: I did stand on one of the piles and Underpin spawned
so not just me then.
I won’t have to delete my folders and redo my actionbars, Yay!!
Good thing I bailed when I saw the first one didn’t spawn.
The Underpin mobs not spawning has happened in other delves but probably for different reasons. Real annoying.
I concur. This happened to me as well.
yeah the elites that aren’t tied to the story of this one (treasure buff ones/nemesis) aren’t phased correctly
i added to a thread in the bug report forum about it
I wonder how this got past QA. Does the delve work correctly for anyone?
doesn’t seem like it. guess they didnt test it
This is what I did. That Delve story sucks anyway. It gives me a headache being dark like that.
Worst Delve story evar.
The change to the light mechanic is nice, seriously that zipping about thing killed me a few times, but running the whole thing to hit the pin group THEN taking the portal for the proper run is very time consuming!
RIP pre-S2 skip lol.
But yeah I really didn’t like the older mechanic, you would even take damage in the shadow puddle for reasons. A much welcomed changed imo.
That may not be a bug, but a feature.
Does upgrading the nemesis cache ever drop anything worthwhile? It’s always been garbage for me.
More Valorstones and Runed Crests.
Ah yeah I don’t need to bother, as my gut suspected. Thank you!
It has a chance at certain cosmetics, but it typically gives crests and valorstones.
Yeah that is so bad lol
a lot of times the nemesis mobs are easier than the normal ones, i’ve found, as long as you don’t pull too much at a time
still bugged, nemesis mobs turn invisible and untargetable by aoe but throw tons of 2 million damage bombs. please finally fix blizzard
This is a post in the bug forums, and been mentioned on a bit. I don’t see them fixing it any time soon sadly.