Since casual PVP progression is dead, what will be the cheapest way to get carried to decent gear?

Progression = wiping all night when first clearing, then its a easy clear for the rest of the season.

I’m confused, what attack on casuals.

Ok that’s good to know. However, I believe that my raid group was decently geared and it’s the end of BFA… should we have been wiping several times? That part kind of demoralized me. I mean, I didn’t expect to wipe so much at the end of the expansion. It kind of turned me off of raiding (that and no loot drops from 5 bosses).

Honestly man I think one of the best bits of advice I can give for guilds is they are not your friends

They are the guys that are going to help you finish the raid and that’s it

Raids can be challenging, wipes happen so there is no need to stress out but if it’s going to get done it will get done

You might make friends along the way, you might not but as long as the bosses drop it’s all good

Treat it more like a work place than the breakfast club

After the stat squish yes. Everything got messed up badly because it was content scaled around corruption.

Ohhh, I didn’t even consider that. Well, maybe I’ll try and stick things out with my guild then. Or maybe I’ll try to and do mythic plus instead. Or perhaps arenas? Heck, I guess I can do all 3? I know this is crazy - I went from not wanting to do any of these to now considering doing all 3 lol. I really don’t know what I want - all I know is that I want to enjoy my favorite pasttime, which is random bgs.

I appreciate the advice you guys are giving. Both you and Pillow have good points, from slightly different perspectives. Something for me to ponder on now as I get some shut-eye.

And PvE doesn’t have to deal with tilted class/spec combos like small form WoW PvP does… that’s huge. As long as you and your crew learn your stuff you can reliably beat M+, but in arenas there will be plenty of teams you’ll just be totally screwed going up against.

I wish so much that small form didn’t become the center of WoW’s PvP universe. Large form works vastly better, because the numbers are high enough to paper over class comps/FotM stacking/etc to a large extent and there are enough variables to throw monkeywrenches into what would otherwise be certain wins/losses.

I don’t know that it’s dead insomuch as the casual trajectory ought to be start casually and work up to community.

I think the game loses much when it awards people for not seeking community. Indeed one of the main tenants of EQ 1999 was if you didn’t seek community you better be necromancer or bard. Nobody else got away with that. In fact you wouldn’t get far outside of town playing solo.

I get people like playing alone, solo, find it convenient for a lot of reasons to play alone. I’d suggest multiboxing. Otherwise from a design perspective no, you should be moving into community type gameplay as that’s in the spirit of MMORPG gameplay.

From what you’re describing, it sounds like you haven’t had much interaction with the new guild/raid team. Takes so time to actually get to know each other and feel comfortable.

Why don’t you go the whole nine yards and call it “A SLAP TO THE FACE!”?

In any case, the easiest way to get carried to decent gear is to, oh, I don’t know, just make a group called “yolo 2s” and doing them with whoever joins.

Randoms are casual PvP. They can be queued solo. Rated requires forming a group.

People used to subscribe to spam randoms. Raiders would rarely queue for them because if they did PvP, they did rated.

You sound like one of those mythic raiders who tries to tell us that mythic raiding is casual as long as you’re not going for world first.

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I think the definition is in the eyes of the beholder. For instance I think Arenas can be within the definition of casual PvP based on the rating bracket that they’re in.

Realistically you’re going to end up in a guild with players like you. Progression will be slow and it will be frustrating.

Casual used to refer to time invested, not level of content. Not sure why that has changed.

That is correct. World first or top 100 requires significant time investment. Several mythic raid bosses can be pugged by 20 randoms in an hour.

I don’t believe it has. Nor do I believe that there was ever a static definition of what’s casual and what’s not when discussing content available in WoW.

I don’t even consider Randoms actual PvP tbh, I think of it as a chat debate/argument game vs your own Teammates that happens most of the game while the other team wins. At least from all my experiences of doing them. :woozy_face:

I forget you did not play before Wrath, before hard-modes or split difficulties were added. Everyone played the same content. Hardcore players just invested more time. It’s why memes like peeing in a bottle became a thing, players were so hardcore, they did not leave their computer to go to the bathroom, etc.

the difference is that you expect people to stay subscribed to a MMO. Why should they stick around after they have seen the story? They will be canon fodder in BGs so pvp wont be something to keep them busy. expect already low sub numbers to drop as people get bored.

Casual never referred only to time invested, as though people who play more are always high achievers who buy into the hamsterwheel and never do anything for strictly their own pleasure.

Interesting take and definitely a valid one. That would only mean though that the definition of what’s casual in WoW changed in Wrath where they added multiple difficulties so I guess that would be where the answer lies.