Deevax you sound like a person who doesn’t even play the game. I get 3k io, AOTC and rival every season I CHOOSE to play. I never have add-ons. You do not need add-ons to run content. Add-ons are a useful tool for make the game easier to manage. Tracking cool downs, and mechanics for example.
Making the excuse you cannot run upper content without add-ons is an excuse for your poor play. Your parents obviously never taught you to take accountability for your own actions. In the real world you have to put in effort for the increased chance of success. Putting forth effort does not guarantee success. Please take your participation trophy attitude out the door with you. Thanks!
Then play a more simple class
Thank you pelthroth for being honest and grounded.
Most classes already don’t have this issue…juggling more than 24 combat abilities isn’t skill based at that point, it’s just bad, convoluted design that scares people away from the game
What spec and class are you referring to? I can point you towards raider io for you to find plenty of people with the skill to make it work.
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Why do you keep Implying I have the problem? I play with nearly every hotbar active my guy…I’m looking at this from the perspective of a new player (Being objective is an alien concept to you, I get it, but not all of us think the world revolves around how we view it), not from someone who has been playing since 2004, the game is basically unapproachable for new players atm with how much bloat some classes have…and no offence to any developers, but if you can’t translate a class across a maximum of 24 combat abilities (not all abilities, as I don’t count buffs or out of combat tools, I’m specifically talking COMBAT ABILITIES) then you might want to pursue other career paths
What classes and specs are you talking about? Can you name them?
What you just said is the PROBLEM. Wow is catering to new players. They do not care about the veteran players. We are the ones who matter. New players have to learn the game just like we did. It’s easier now than it has ever been. They just want to mindlessly button mash some abilities and have immediate success.
Life isn’t like that you have to put in effort. Not everyone needs to be running high keys and mythic raiding. If that’s your goal then you have to practice and learn what it takes to accomplish that.
I think there’s value in simplification when it’s done right.
Bloat can make specs feel overwhelming, especially for newer players or those returning after a break. Too many cooldowns and niche abilities can clutter the rotation and dilute the core identity of a spec. Simplifying doesn’t mean making everything feel the same—it means focusing on what makes each spec fun and distinct, without forcing players to juggle a dozen buttons just to stay competitive.
If Blizzard can streamline without flattening variety, it could actually make the game more engaging for more people which is the idea behind all these changess going into Midnight
You’re mad that a game is trying to bring in new players? What? You do realize bringing new players has been a major problem for Blizzard right? and you do realize a game dies when it fails to bring in more players than those are leaving for too long right? So let me see if I understand you correctly…you don’t care about the longevity of the game, or even the survival of the game, you just want stuff handed and catered around you because you’re a veteran player?
Fewer abilities doesn’t automatically give something “depth” either
As someone who has played not quite continuously since Vanilla, I applaud these changes.
Don’t pretend you’re speaking for more than yourself.
Yeah I looked you up. Do you even play?
The goal should be to make the game more challenging it is already far too easy for people who actually play.
I’m letting my sub lapse, currently no plans to pick up the next expansion either.
Good luck!
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Yep blizzard is killing it this time. GG
This is the sort of flat-earth level comment that means anything you say should be ignored.
I want 3 specs simplified, or at least baseline ui to make tracking their buffs/debuffs/etc easier.
Outlaw, Unholy, Demonology. No other spec in the game needs any kind of simplication but if they wanna merge cooldowns that are almost always macro’d together anyways that’s fine to me. Some redudentant abilities can be merged (but not removed).
I don’t want to see any mass pruning. Or really any ability being removed that is core to gameplay. Only reworked to make it usable without needing external add ons.
Removing things like engulf from flameshaper devoker is stupid. Turning it into generic dot class when we have plenty of those.
Over-all I don’t think any class needs less buttons but if they do make it an optional talent. Rotations should be 4-8. Not counting major cooldowns. Some rotations being 2-3 NOW is a problem. If it’s truly 9+ buttons I can see merging effects. But if all the buttons you push regularly fits within the 12 button row than that’s all that really matters.
Check the logs buddy. Cleared heroic raid 1st week. Ksm 1st week. You are telling me that should be the case?
I’m telling you you’re grossly misrepresenting the difficulty of the game for the average player. You’re probably doing that with the dismissive “actually play” comment; that means we just exclude everyone who doesn’t find it easy as not “actually playing” right? That’s a standard kind of hardcore BS move; anything can be defined to be easy if you do that. It’s a version of the No True Scotsman fallacy.