Simplification of wow

Did you ever play WoW in the early years, like vanilla, TBC, etc? I think I remember hunters having a single macro that did their rotation for them. But even ignoring, caster dps were incredibly simple. Spam frostbolt/fireball/shadowbolt 90%+ of the time and that was it. Rogues spammed SS/backstab and then slice and dice or eviscerate.

The game is more complex now than it every was back then. That’s why raid bosses fall over in 60 seconds or less most of the time in classic servers.

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You’re making zero sense here.

If WoW being “designed this way” for 20 years was such a winning formula, you’d expect the game to have grown in popularity or at least held steady. Instead, subs have bled off for years. That’s the data you can’t argue against.

And we’ve seen this before: RTS games like SC2 were tuned around the niche hardcore, and what happened? The genre collapsed. Catering primarily to a tiny elite might make the top 1% happy, but it kills long term growth and drives everyone else away.

That’s why simplification is needed. It’s not about dumbing down for casuals, it’s about making the game accessible and enjoyable for the majority of people who actually pay for it. Hardcore content can still exist, but designing around only that tiny minority has already proven unsustainable.

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Idk, I think in concept it’s largely a good thing. I love doing keys as a relatively casual player (13’s and 14’s atm). But as a Resto Druid, there are soooo many random HoTs that show up that, honestly, I don’t even know the name of. I know they increase my healing. But there’s so much buff/debuff bloat it’s gotten out of hand.

Seeing the Resto Druid changes honestly look welcome. I can’t speak for other classes, but I think trying to de-bloat the whole combat experience is a net positive.

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Vanilla was even more simple than that and it was incredibly popular. Combat will still be more complex even after the pruning than early expansions ever were.

Which is why I scratch my head when someone refers to a Retail spec as “braindead”.

Easier than others? Sure.

But it’s not like it is playing the game for you, still gotta be there on the keyboard.

Even the easiest of specs require you to know mechanics.

It is somewhat amusing that we don’t even have full trees and builds for many specs and people are insisting they’ll have a 3 button rotation while ignoring all the other buttons they’ll have.

I can’t really be bothered to listen to heresay.

Which is most of what is being said.

People already saying Midnight is gonna be WoD 2.0 lol.

The only ones I’m listening to, are those actively in beta. And even those folks aren’t overly negative.

Everyone else is fearmongering. About something that isn’t fully playable yet.

I think with the move to Microsoft there were some serious questions asked from on high about the game design. As a result, I think they did some serious data gathering to see if various design elements of the game were in the right place.

And I suspect this research revealed the specs were wildly overcomplicated for the general audience.

Think about the One Button Rotation. In addition to be a (half assed) solution to the complexity issue, it also serves as a data gathering mechanism. It enables them to instrument each client to reveal how closely people come to executing rotations properly.

The results from that must have been an eye opener. If 70-80% of the dps players are worse than OBR, even with the 20% GCD penalty, that’s hard evidence the rotations were wildly misdesigned. (And I bet it also revealed few people were using the OBR.)

Once all the feedback came in, management would now dictate that this wasn’t acceptable, and the game had to change. Complaining about it now will get you exactly nothing. The data speaks more loudly than you ever could.

Exactly thats part of why im complaining since this is just a terrible way of simplification of things.
They are just removing core bits too specs instead of reducing the things that I think would be best overall aka CDR, CC, and defensives.

Instead we are just getting our main junk changed and removed for no reason.

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I feel the same about resto druid. Sometimes less is more in that case. It’s sad when you put rejuv on someone and their health doesn’t move

There’s a reason. You just aren’t listening

Its actually why my friends who quit after wrath are not playing today. Not got the money to build a new PC.

He is all for if it were to go to console.

Thats a trash reason especially since they are keeping the main problems that the game actually has.

Just sayin you think its good that fire mage is now playing like a classic spec?
They litterally 3 dmg buttons and 1 cd, basically every fire mage player hates this change, but who cares what the main players of a spec think right?

Instead of listening too the people who play and enjoy a spec we should listen too people who probably have never touched it and make decisions based on that.

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5 people screaming online isnt every fire mage player but thanks.

If not, I’m sure someone will come up with one. I think that’s the way they’re heading with WoW.

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you gonna find us the fire mage that likes losing p flames?

yeah me. problem?

what do you like about it?

the simplification

M8 ive looked around in a plethora of places, surely with your opinions u have gone around and looked into class discords videos and what not?
Just sayin maybe you should doo the smallest amount of searching into a topic before saying nonsense.

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