SL (or BFA) had it. They reverted it.
It was leading to ST builds being not viable at all. Now one cares about 10 extra seconds on the boss.
Its the extra 10 seconds on several packs that really added up time.
SL (or BFA) had it. They reverted it.
It was leading to ST builds being not viable at all. Now one cares about 10 extra seconds on the boss.
Its the extra 10 seconds on several packs that really added up time.
i already told you TBC and up they gave all classes AOE. this is classic vanilla. its just mages and pallies with this special privilege. so yeah keep ignoring that tho.
ima write this again cuz its literally all you need to see to understand
1 mage with no aoe cap = kills 320 mobs easly by himself.
5 mages with aoe cap of 5-10 = 50 mobs per 5 blizzards stacks. = WAY more balanced and fair what?
there would be no reason to wait and just dungeon normally would be optimal. GG
And now the paladin consecrate also dies at 5.
Blizzard does not do 1 thing. It does all. All aoe gets capped. This would be everyone.
ALL AOE will be capped. Why this had issues in retail. Now the tanks who need AOE too are capped.
As seen with DH. that aoe cap I bring up, was brought in to balance DH’s.
See I called it the DH dilemma. They did AOE capping to specifically break DH. And then broke paladin, dk, etc in the process.
And havoc DH’s still owned the meters after the change.
Tanks lost some agro control, and hits to dps for meter maids who cared.
Fix mage boosting, break other’s aoe.
you keep bringing up non vanilla issues. everytime you say anything its “well in TBC” “well in cata” “but in wrath” now your talking about DH = demon hunters. last time ima remind you this is about wow vanilla classic. mages and pallies are the problem. cap the aoe and boom fixed. TBC and up is a whole other issue since TBC gives all classes viable AOE.
you do not need to pull more then 10 mobs in a dungeon in classic vanilla like ever. what armory after you kill herod and like 25+ mobs come in the room sure i guess but they arent even elite mobs. ony welps? usually about 10 or none if you never hit them.
mage boosting isnt an issue and warrants no change. just lvl a mage
the spell “blizzard” that has no aoe cap IS the issue and warrants a change 100 percent. just play the game and level up normally.
blizzard being OP is the normal way vanilla classic should be played. if u wanna lvl normally dont play a mage
you arent playing the game if you are paying a mage and AFKING in a dungeon. you arent playing at all at that point.
cap blizzard and pally aoe = fixes economy = people actually playing the game more = more groups to actually play with = makes the game not world of icemagecraft and on and on
there is no issue with this sometimes u gotta boost ur self an alt
its an issue. your just defending boosting cuz you make 250 gold+ an hour easly.
anyone else defending this just values gold and themselves over the big picture of the game.
nothing is stopping you from making a mage
the issues that came up later, would come up here. WOW looked at as whole has a roadmap of what worked. And didn’t work.
Kill mage boosting, MC tanks step up. then AQU. Slower boosts, but boosts. Many who do this don’t care about the time to run. they want the run.
For sure. they didn’t leave 1000 needles to go to SFK to /dance for half an hour.
Then its kill paladin boosting.
and something else steps up.
60’s can run up to 30 dungeon boosts in era level. Damn near any class. I when bored ran stock boosts on a rogue. Waiting for friends for 30 minutes, why the hell not. When I leveled 2019 I got free stocks boosts, lets return the favor.
Slower run, but a run. which is all many want here.
Not liking the pace? Well here is the refund of 0 gold, 0 silver and 0 copper lol.
Make a mage and stop crying
I’ll be nice and say tank as a 2nd.
Tanks will charge for MT runs at least in tbc. Attunement runs too. I can be nice and get them on the groud floor for that.
Inb4 they say this is era. Yes it is era. Era that has the dark portal 100% for sure opening up in the future. Whether or not planned for, its coming regardless.
go learn some of the boosts then come back and tell us how caps on anything is going to stop them lol.
Does TC == Frosstfire?
Something that isn’t a problem doesn’t need a solution.
we already had the perfect solution to boosting in SoM
it should be default added to all classic WoW versions
Why don’t you just make a mage?
Actually…I’d agree.
SOM and SOD limited dungeon effects to level. AND…added xp boost lol.
dangle bonuse, people hate the open world less. In limited tries here the pacing got much better. Bonus has even me sigh less about killing 100 animals for 10 parts in time. the other 90…were more XP.