Should there be Seasons?

Naw, Vanilla F R E S H is a minority of private server players that are so far gone from reality that they actually have come to enjoy the process of a server dying and rolling on a new one.

Yea, fresh is fun… when you leave a garbage server and join a new garbage server. Yes fresh is fun because you get to go through patch iterations. I am sure blizzard will introduce servers that are staggered or something so people can play FRESH.

But please remember why private servers have a population of 5-10k players… because most people don’t like losing all of their s***.

What are you even talking about? People have given you very good reasons why playing on a fresh realm is fun in and of itself that have nothing to do with trying to escape the realm they’re on.

Also something that if for whatever reason someone misses launch won’t be able to experience otherwise.

Diablo 3 seasons don’t work because DIABLO 3 sucks…

Private realms show that “fresh realms” work and are overwhelmingly popular (95% of the previous server is gone after 2 months)

Furthermore, you, like all the other people desperately defending stagnation, haven’t actually even remotely considered how the game keeps people logging in long term…

And it stops being a museum, when you get to the point where you are handing players unlimited time within which to complete tasks… and when you can skip the entirety of the pre raid gearing and the first 3 raids, to just log in and get boosted into Naxx… or when players get months/years of gold inflating the economy that no longer produces low level items… or when levelers can’t do dungeons because the game is largely only populated by 60s… or when people quit in droves because they have nothing left to do beyond queuing up for the global fest that pvp becomes when naxx gear is the norm…

Congrats you can be king of the ashes… or at least you can pretend you will be, because odds are that you’re just another self centered casual player too short sighted to see the bigger picture, and too selfish to be willing to make the necessary sacrifices for longevity… and that kind of player is always the first and most populated group to jump ship when the game starts stagnating.

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The mystery of repeatedly doing something for the umpteenth time?

So it’s about getting more shots at rare things? What does it really mean if it all gets reset soon anyway. The value of exclusivity is lost or at the very least watered down.

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Your pixels don’t mean a damn thing if your server is dead.

All I’ve heard is “that’s when it’s the funnest!”, which is absolutely subjective.

Yes of course it is, just like almost everything. Forcing everyone to reset would be incredibly stupid, on the other hand having a small set of servers that reset would be very enjoyable to a set of people, just like pve servers, pvp servers and rp servers.

The game was designed to progress through phases of content, imagine if they just released Classic on launch with Naxx unlocked. People would be cheesing past all the raid content, getting easy loot from AQ 20, ZG, Dire-Maul, etc

That isn’t how Classic is supposed to be experienced. Most would agree that is the opposite.


Now don’t get me wrong Classic should have museum realms, I will enjoy them too.

But it should also have seasonal realms that happen once every 2-3 years that progress through Vanilla to WOTLK. (you cannot chase the fresh, since it only happens every few years)

I think it is a great idea. Alongside TBC servers.

There should only be one answer when someone mentions bringing ideas over from Diablo. That answer is “No” but surrounded by words that would get you banned.

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Well at least people are tired of arguing about streamers for a little bit.

To be fair, I see it more as a health thing rather than any real appeal.
Losing progress sucks, there is no way you can deny that.

I was 100% in the boat against a reset when I first heard about it. Make all of my effort go to waste in the click of the fingers a press of the button? It sounds horrible.

But logically speaking, if the game is a museum of the authentic experience with no future additions something has to happen.

There isn’t a large enough influx of new players that would be playing it to maintain a healthy population without something shaking things up and making everything meaningful again.

If a reset didn’t happen the game would eventually fade into obscurity anyway. Potentially that could result in them shutting it down or repurposing it for something else as it’s not cost effective to continue maintaining.
I would rather have my adventure start over again every 3 years than lose that experience forever.

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But wait, it has continual FRESH, doesn’t that mean it should be at least moderately successful?

Mmm, nothing like made up statistics to prove a losing point.

My stats show 100% of those stats are meaningless. Guess we’re in a phony stat stand-off.

A bit presumptuous, yeah?

Lol what?

Time-traveling Oracle knows all.

I guess that makes you king of the resets?

Honestly your entire war and peace post was mostly hyperbole and rhetoric. There’s not much to respond to there.

I’m not sure resurrection this particular dead horse is a much better alternative to streamer hating (or the “GIVBETAPLX” threads)…

as I said in my first reply, it was already confirmed we’re getting non authentic /stagnant realms… It’s a terrible decision, but it’s already decided.

Private servers show absolutely nothing… just because the same regurgitated pool of 10,000 NA/EU/China/Aus players jump from server to server to stay FRESH means absolutely nothing.

Not even disagreeing with you on the fact that there are people who would want to REPLAY vanilla.

I am one of them… I know for a fact it’s the same pool of 10,000 people over and over again

I have no idea how hard it is to spin up a realm but given virtualization today I can’t imagine it’s very hard, so if there’s even enough popularity for a handful of realms that reset why not?

Apart for the fact that Diablo 3 is just generally a less liked game you have to take into account season length.
It is hard to get invested when within a few months your progress will be wiped. It’s far too frequent. But in relevance the content is far quicker to absorb.

Classic has already been announced to have a ~2 year release schedule. Even if they did a reset which wouldn’t be for ~6-12 months after the final patch we are still talking a ~3 year cycle for the game.
In terms of game longevity that is really healthy.

That’s long enough for a console game to become irrelevant because a later console was released which isn’t backwards compatible.

Irony… your vapid and limp responses are thus far proving to be nothing more than a complete joke.

You have no plan for dealing with stagnation causing population drop off and/or retaining players

You have no plan for dealing with economic consequences of unlimited time to farm gold

You have no plan for dealing with gear inflation

You have no plan for dealing with top heavy population character-level wise, and the impact that has on lower level crafting and dungeons

You have no plan for dealing with lower level content becoming ever less relevant with time…

and

You are apparently too incompetent to understand a fairly simple concept like handing players an unlimited resources (in this case time) is a direct, and MASSIVE change to a game where that resource (time) was an extremely limited commodity. You want a “museum” piece, without a fundemental part of the experience present… An easy in game example is the boss Patchwerk had an enrage timer as part of his design… If you where making a “museum” Patchwerk encounter, you would HAVE TO include that enrage timer as part of the mechanics, in order to have any claim towards authenticity.

The entirety of your position thus far can be summed up with a toddler throwing a temper tantrum over his bottle getting taken away… You can’t see past your own (potential) loss of your character long enough to even begin to understand the ramifications such a handout entails. You bring nothing to this conversation, and a such, you are nothing in this conversation. Good day.

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cause after your 10th naxx clear, it get really friggin boring and people stop logging on?

a game that stop update, is a game that start dying.

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Yes, but again, I wasn’t touting a system from Diablo 3 as the benchmark for making a game healthy.

Resets come with other issues, like people showing up late or rolling elsewhere because reset is in 6 months so why invest? Have we measured the loss of players from these sorts of decisions vs the crowd that must be always running on the treadmill? No. The data doesn’t exist.

If you think Blizzard isn’t going to collect data on this and make informed decisions on it, you’re crazy. They’re all about psychology and human behavior.

Arguing that it will be necessary for Classics success is easily ignorable, because Classic isn’t even released yet.