I disagree. But I’d still prefer Blizzard not use sharding if they can get away with it.
I’m just letting you know you will get nowhere with this guy. He will make one claim, you provide him with evidence on why it’s wrong, and then he will move over to a different subject of the topic, then you provide evidence to why he is wrong again, and then he will move back to the first subject.
Just a warning.
They can’t. That’s why they’re doing it.
Next.
I said “if.” Can’t you read?
After reading the entirety of this thread. It seems we have the following schools of thought.
- (A.) We don’t want sharding at all, even if this were to cause dozens of “dead” realms months later. If you have to spend 4-5 hours completing levels 1-6 tagging mobs, then so be it. That’s what “we” want.
- (B.) We’re okay with sharding in a limited way (Starting zones: Elywnn, Durotar, etc). This will allow tourists to come and leave while offering a smaller list of available realms. The hope here is a smoother launch, and overall healthier / more populated servers in the long term (months later).
- (C.) They will shard every. single. zone, even though they explicitly said it was limited to early zones, and expressed that sharding past that would be the antithesis of what Classic WoW is intended to provide. We don’t believe them
Regardless of your school thought, I think it’s pointless to argue over hypothetical launch scenarios.
Look, as of the last Q&A they made it pretty damn clear they wouldn’t shard past its limited scope (leveling zones). They even went as far to outline why sharding would kill the server’s sense of community and resource exclusivity.
Until they make a blue post outlining their exact intentions on sharding, let’s move on…
Exactly.
It baffles me that many who never played Vanilla often argue to use sharding in Classic so they can play Vanilla and not compete for resources or wait in a queue or be forced, god forbid, to talk to other players and group up - which was the Vanilla experience.
You can’t have the Vanilla experience with sharding. Pick one or the other.
It’s like saying I want to experience the excitement of the opening of the original Star Wars but NOT have to wait in line or be around a huge crowd.
Let me just correct you here.
-
Competing with other players – No problem. This is good and it’s something people want from Classic.
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Talking to other players and group up – No problem. This is good and it’s something people want from Classic.
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Qeues – Hell no. These are bad and should be avoided at all costs.
You’re being disingenuous, because people have stated reasons for it that have nothing at all to do with “I want to be able to solo out of the starter zones quickly with no competition”.
Yeah people do this all the time, they are too passionate about something they aren’t really informed on so they just make up lies or at least be disingenuous about the amount of people who think this nonsense.
There are people like this on the ‘old av’ team as well, they just make up anything that makes it sound like their side is the righteous one. “PEOPLE ONLY WANT 1.11 AV BECAUSE THEY ARE USE TO RETAIL AND JUST WANT AN ZERG BG THAT’S IT LOL”…
Not at the cost of Vanilla gameplay. Hell No.
(Vanilla) Gameplay FIRST.
That’s the beauty of the limited part though. See look with ques, chances are you won’t be playing anytime soon right? Well why don’t you just wait a week or so when it gets turned off and then it’s like nothing ever happened
This statement here is very funny.
You would think that today in 2019 Blizzard had advanced its infrastructure to be able to handle this many players. But it can’t.
The greatest example of this is Asmongold’s City Raids.
He brings two raids, 80 people. Every time he reaches the city’s gates and gets past it, the lag is unplayable.
You can’t have Vanilla gameplay if you’re stuck in a queue.
Yes you can, you wait.
Solid advice. Do that until sharding is gone, you would do it anway with ques.
I’d rather wait in Azeroth than wait at the login screen.
For those who say Classic shouldn’t have sharding because it wasn’t part of the original game, I assume you aren’t going to use addons that weren’t around at the time, will avoid Discord, and will only play on computers that were available in 2004.
That’s not the real reason they are fighting this. It’s just that they don’t like sharding, and rightfully so. But what they can’t seem to grasp is that the temporary-ness of the sharding is going to be so minuscule (given their plan), that everyone will forget about it after the launch period. They are just throwing every little thing they can at it thinking we can avoid this, even when the company that owns the servers is telling us it is necessary in order to keep servers at healthy populations for years to come.
I’ll take a little of the bitter medicine in order to make sure the game I love stays healthy for as long as possible.
I love mmos and have played since 2006. So please don’t assume what I enjoy. You can take your passive aggressive jab and stuff it champ.
It is, but not to the point of the servers crashing and people eventually complaining on the forums that you can’t get anything done. I can picture your very thread on it right now, “BilLiOn DolLaR CoMpANY Can’T KeEp sErveRs Up”
And oh there won’t be thousands of people in starting zones like the past because they’ll be sharded for everyone’s sanity cya at a smooth sharded classic launch!
Not assuming; just basing it off what you say.
The things you claim not to like are things that make vanilla what it is.
Nope. I’d be staring at the realmlist to see my realm come back online so I can be the first one back online and get ahead of the curve.
I’ve been through every expansion launch in WoW’s history. I’m no stranger to server disconnects.
I don’t like when it happens; I’d prefer that it didn’t, but I’d gladly take crashes every now and then over sharding.
Oh, do you work at Blizzard? Or is this just speculation?