I actually enjoyed the unplayable launch of northdale. I had a dwarf paladin and having 20k people online at once was pretty amusing. It was also surprisingly stable for that. On a additional note to that Dynamic respawns where active or else it would have been a entirely different story.
I would prefer if Blizzard tossed up servers without sharding, normal spawn timers, and just let them cap at 3k and let people figure it out for themselves. Fighting to mobs, bickering, tricking people to type so they don’t tag a mob that is being camped, roaming for exp, chest ninjaing(was cash), etc… Life finds a way. Blizzard needs to go back to the roots of a chaotic experience. Nothing should be standardized, controlled, or anything as such. Just like the players create the world around them. Life was better in the past for a reason.