The first ability didn’t incur a GCD, only the 2nd and 3rd abilities are waiting for GCD. The timestamp shows 2 seconds passing by (rogues GCD is 1 second not 1.5). When someone says they die in a global that usually means a fast death or 2 abilities meeting with in the span of a global, like a frostbolt casting into a cone of cold.
That ability has what a 30-45% increased crit chance? It isn’t that unlikely to get a lot of crits on one of the most crit heavy classes in the game.
edit: to clarify without changing my post, the first ability triggers a gcd, but isn’t delayed by one, meaning there is a gcd between the first and second ability, and a second gcd between the second and third ability, which is a total of 2. This means only the 2nd and 3rd ability were delayed. (the third ability causes a third and irrelevant gcd)
it’s not even about zug tanking burn strats… every shaman that was worth their salt used double rockbiter so their dps didn’t have to hold back. Not a single shaman in this game is holding single target threat against 95+ parsers with a 1h/shield.
so yes this is in reference to not being able to dual wield rockbiter anymore.
I mean I did it every week on Menagerie boss. It wasn’t terrible. The only time I had somewhat of an issue on threat was last boss when I had to kite away from the crazy Fire AoE. But people are supposed to slow DPS during that anyways.
But it’s not alongside everyone else now, it is currently the worst tank by a LARGE margin. No one is arguing that we didn’t need a nerf, they just OVER-nerfed us
#1 parser in the world is Maha, he doesn’t use a shield a single time. It’s not on his warcraftlogs summary sheet at all. I know you think you are smart posting warcraftlogs but you are just spouting nonsense and you don’t really seem to kow what youa re talking about
I will say though homie, if Shaman is having a rough time at 50 with threat. I guarentee Blizz will bump Alpha threat % up and maybe even reduce mana from Glove rune…I think we’ll have a lot more data now on how expensive mana cost that glove rune ability is because not many Shamans used it in P2 due to Dual Wield Double RB tanking. This should give Blizz a lot more data into how expensive that Rune actually is mana wise.
I am 100% on board with that Rune being lowered by a solid 50-60% mana cost. It’s insane why it’s so expensive honestly when most other Glove Rune slots are so mana cheap.
Playing Shield Shaman using that Rune I did feel like I was literally OOM for 90% of the fight.
Vision for this game version… huh almost as if this isn’t a set version of the game. Something starts with an S… Season maybe? Or MAYBE their balancing with the mindset that level 40 or 50 aren’t end of all end game? We have level 60. WE have no clue where these classes will sit with the current balances at 60 and with the level 60 runes. Why would they balance everything perfectly for only 8 weeks just to turn around and have to redo it all over again? Simple quick changes may mess things up for time but luckily this is SoD. It’s a testing fields. Things aren’t gonna be perfect.
Pardon me for not trusting blizz to do the smart thing though lol im just dooming and glooming cause i have been a shaman since original in 2005, and just hate having the rug pulled. I will always play shaman but we will see how things go at 50 as you said
Every single fight, bar none period, he has Shield Mastery as an active aura - meaning he’s running a shield during the fight.
Weird for you to start “uhm whell achutakallyy”-ing someone with no idea what you’re doing.
Glad Shamans got nerfed. Realistically wasn’t a strong enough nerf, and new lightning shield runes are going to be absurdly broken. The shaman community, and shaman FOTM rerollers showed their colors - they don’t want fair/balanced, they want wildly overpowered.