Shaman DPS Threat is Unplayable

Yep! Hence the ask to remove in now. Why is this so hard to understand. If you’re depending on an enhance shaman in a raid to tank instead of warrior druid that have taunt seems silly. The rest is just a bad selection as lava lash itself makes the point moot since you would be using offhand flametongue. And after 30 it won’t matter cause windfury mainhand. So for right now, during discovery, it would be a fantastic change.

I specified dungeons, not raids, a DPS shaman won’t survive many raid bosses in this situation.

So it’s to survive a near dungeon wipe not Ragnaros, Rammstein is a good example as he drops his target when he uppercuts the tank and moves to his second highest target.

So shaman threat from melee DPS has always been an issue. I hope other shaman start chiming in to alert blizzard to this issue before we hit 60.

Basically, we did pretty low DPS with wf back in the day, but if you had a couple crits on a wf proc, you are nearly guaranteed to pull aggro off the warrior tank. I think threat is an even larger issue than low damage for enhance at 60, and a threat dump rune is probably needed by the time we hit 60.

Constant attempts by the dev team to better balance classes begs to differ with that sentiment. Vanilla was constant balancing, every class got one, some larger than others.

This isn’t vanilla, but it is still a version of Classic, and this current Classic dev team have shown that they are very willing to change and attempt to balance classes, specs and abilities.

What they won’t do is balance something if no one raises it as a concern. So raise away.

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That makes enhancements bad dps even worse though. You new?

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That’s the best DPS…

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I just think it’s funny all these “helpful” folks in here figure the OP just doesn’t know how to reduce threat, and that’s the problem they are trying to solve.

“DUH!! IF U JES DUN TACK THE BOSS U WONT PUL!!”

So yeah, obviously not attacking, and lowering your damage will keep you from pulling threat. Nobody doesn’t know that. What the OPs complaint is is that Shaman have an optimal DPS build/rotation, but they can’t use it, because it out-threats their tanks.

You are saying, “if you don’t use the things that make you good, you won’t pull threat”
But the OP is saying, “Blizzard, please fix it to allow me to use the things that make me good so that I won’t be pulling threat.”

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The honest answer for p1 is any enhance shaman should be tanking, molten blast with shield is king for cleave dps, and auto attacks with rockbiter is also your top damage option. You can dw tank raid bosses except maybe the turtle.

I just gave up dpsing, I tank as enh seeing as I’m going to swap to ele at the 40 bracket anyway. Besides, you get prio on the high Stam and armour gear which is solid in PvP. On the fights I do have to dps you just gotta hope you have wild strikes and hope the tank has a good threat lead if you need to kick anything.

People here just don’t understand this: Our best dps spells are also our best threat spells.

Enhancement shaman spec is just a bad design. To do dps we have to lose part of our dps to do some little dps? Wtf!

We just can’t use our strongest dps spells and buffs because of threat, this is so dumb that i can’t even imagine someone making this.

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I did a dungeon as a 24 shaman tank and had a 25 shaman dwing and it was extremely annoying. He didn’t pull a ton of AoE threat, but he spammed earth shock on CD and I couldn’t hold single target threat over him outside of my my own earth shock taunt was up and didn’t miss.

Of course you dont understand, because you arent reading the post correctly.

The ask is that we remove threat from RB since it is no longer needed. Just put the threat with the rune and call it a day.

RB is the only chance DPS shamans have to play with mana and do any kind of damage. Without RB they are lower than shadow priests and boomkins.

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Its 300 ap and 8 weapon dps

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In TBC, when DW was first introduced, they made it so rockbiter only benefited the weapon it was on. In SoD, they brought in DW without this change, so rockbiter benefits both weapons twice when it is applied to both.

From testing against random npcs in ashenvale, Its like a ~12 dps difference vs the other available imbues. Also it makes shamrage regen way more potent. 12 dps is a lot when total enhance dps is ~60 to 70 dps.

Rockbitter is literally all our damage imagine saying don’t use + 240 ap use flametongue who does 13-26 damage per hit instead well that’s pretty much why shaman enh is bottom 4 dps and tripled in damage by a war or rogue if not 4x ur basically forcing every shaman to tank because the other 2 dps class are unplayable

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I’ve been testing the new DPS overall after the update from yesterday, the change from 5% to 10% hit seems to deduce the 25% usual miss to around 10% or even less (it escalates). And the Off-hand buff from 100% weapon base damage to 150% made it more competitive against Lava Burst.

But all things considered, using double Flame Tongue still makes me the lowest DPS by far, even when in a group with a druid for MH “windfury” + OH Flame Tongue, the damage isn’t there.

I’ll post some updates after the raid today

Ran BFD as almost full bis enhance last night with full world buffs and consumes. I dropped 40 dps when swapping to double flametongue on Aku’mai since I could troll the group by pulling threat there. Considering I also added big aoe from fire nova its probably more like 50 dps loss. If warriors are able to pull 100+ more dps and not pull threat then the issue is with the way abilities are interacting, not the players choices. Very simple solution, make dual wield rune cause rockbiter to no longer cause increased threat.

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He’s an orc shaman… He’s gonna eat rocks!

Yep, this is WoW 101.

i read through this whole post and ive come to one conclusion. The modern gamer is self centered and relies on analytics to give them the one number variable that says they are a good boy. If you are measuring your entire place within the game based on one variable (MAX DPS AT ALL COSTS!) then maybe a game mode built off of classics core design isnt for you. Threat matters in classic so read your skills and act accordingly.

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