Sham on you blizzard for destroying arms yet again

Because it literally doesn’t have to deal with the complexity you’re speaking of. Only Slayer does. You don’t need to simultaneously juggle Jugg and ColDmg in M+ unless you go Slayer, which is a hefty loss.

So, not in agreement with the half-informed (any complexity more than can be described in 30 seconds is too much) guy you linked as a rebuttal to anything being lost for Arms come Midnight?

And this wasn’t you?

And, I suspect if you played more specs, you’d find it nothing beyond the pale. It’s not at such a high level of complexity, let alone relative to other specs, that it needed to prune even gameplay-affecting options.

???

Mate, Slayer is behind Colossus in M+, period. My Jugg uptime and SD usage was just fine.

A link to your log can show that easily.

Literally wasn’t logging for publication what was, again, a purely “out-of-curiosity” run. Was simply looking at Details buff elapses.

That said, if you have evidence of Slayer being just as competitive in M+ as Colossus so long as Jugg and MoE are well-handled, though, that wouldn’t even require any particular player obsessively publishing their shiz-n-giggles dungeons. So feel free to link those?

I support his phrasing. We are warriors and we will complain in “zug” when required. OP has feelings and we shouldn’t diminish them.

Please read carefully. I never said anything like this.

If you want to contribute your expertise as a warrior to the discussion you should also post with your warrior or give us another proof that you know what you’re talking about.