I love my demon hunter. I’ve never enjoyed a WoW class so much.
But… I’d rather be Horde, because everyone and their grandma is talking about how popular they are, how easy it is to pug on Horde, etc etc.
But… I would hate (loathe) to lose the Shadowmeld racial.
Not only is it extremely handy to instantly get out of combat to save time and effort, it also helps with combat bugs that would otherwise be maddening.
I guess I’m just venting.
But I’m also ready for factions to no longer matter.
Blizz, let me keep my race and play with both factions.
P.S. Yes, I’ve played rogues. No, I don’t enjoy playing them. Let’s not discuss rogues and their ability to stealth and vanish.
You are not wrong it was a blast in AB when guarding at post and you’d watch someone come up thinking the post is empty trying to cap it and you just death-grip them out of nowhere
Priceless
Ps> it was a great deaggro when Hunters blew stampede
This isn’t about Shadowmeld, but I had a combat bug in Horrific Visions on my mage.
If I didn’t have invisibility, I’d be screwed that run… (i think it was trade district)
What are the points of racials if we don’t use them? I don’t see it as a crutch. I see it as a QoL spell.
What is the point of racials if they’re not there to entice us to play one race over another?
Appearance matters a bit, but I’d say racials play a big part in why a lot of people play the race that they play.
Why die or fight if I can just use Shadowmeld to quickly get rid of something I don’t want to deal with? It’s a beautiful thing.
I guess one of the points is… only Blood Elves can be demon hunters on the Horde side. I want to stay a demon hunter. But I find blood elf racials to be useless to me. Or, at least, really poor in comparison to night elf racials. (In my opinion.)
So I’m not able, by choice, to switch to Horde.
It would be great if more races could be demon hunters (probably never going to happen) and/or factions didn’t really matter, so we could all play together (ever-so-slightly more plausible to happen).
It doesn’t clean the debuff. But for Touch of Death to apply the damage at the end of the countdown, the monk must have you targeted. That’s why vanish and smokebomb (if monk doesn’t run into the smoke) nullify it too
No, the Monk doesn’t need to have you targeted. You get less damage because it’s amplified by the damage the monk does to you while it’s active but you can ToD something and move to the next thing I do it all the time.
Maybe I should’ve been more specific and said untargetable, as in you literally can’t hit the target, whether they’re invisible (meld, vanish) or in a smokebomb. You can shadowmeld, vanish, and smokebomb touch of death, and bypass all the damage it would’ve done to you. WW burst is so easy to counter if you have the correct tools.
Yes, the Alliance has some very neat racials. Shadowmeld is great for any class, but it is even better for Druids and Rogues. Preternatural Calm is an awesome racial, as well. No spell pushback is neat for healers, dps, AND tanking as a Monk. And the Human Rep bonus pays dividends when you consider Paragon Caches.
But ToD is already applied to the target, even if you vanish the damage still happens to you. I have a rogue and a monk so I’ve seen it work both ways.
I don’t know what else to say here, those 3 abilities can counter touch of death if timed correctly. If you don’t believe me, search the forums or ask the arena or monk forums.
I never understood this. People have the ability to be in guilds or communities and none of this should matter. What does everyone do? Sit in their own little corner and ignore the rest of the players until they feel like running something? Does no one know how to be part of a static group?
People play on both sides. People can find others to hang out with and form groups with regardless of faction. Is everyone that antisocial that without complete strangers who don’t talk, they can’t play the game?
I just can’t wrap my head around this.
Also: dungeons, raids and guilds should have been cross faction long ago, because it makes sense with the storylines.