lol I feel that.
agree with the Torghast comment, delves feel like dogwater to me. I only played the last iteration of Torghast and the powers kept it fun and interesting.
I like devles more because it isnât reliant on you having a good run with RNG power pick ups. Delves is you and your skills vs the place. Vastly more fun.
Torghast tried to take the trend of rougelites that was happening at the time and putting it into wow and it didnât work imho.
I thought the zones and their stories were incredibly boring and tried to pay attention to them⊠They were really really bad. The art in the Maw was really cool, the chains going to Torghast was awesome looking, and Torghast was spooky and really cool looking as well. Also didnât like the covenant trees and found them kind of meh.
Oh without a doubt TWWâs zones > SLâs zones. There is no argument there imo.
I have and will continue to say that they killed it on zone design and music for TWW.
yes, I recognize Iâm getting baited by a 12 year old for attention. Thatâs about all your conjecture amounts to.
And letâs not forgetâŠ
ANIMA
Asking us to choose between upgrading the thing that lets us get more Anima, or getting gear, or getting aesthetics was terrible.
There should have been separate currencies for that crap. Oh, and asking us to spend Anima on the mission table, to get more Anima, to spend elsewhere.
Just a bad system all the way around.
I have to agree ( not the "troll part) , you could go to whichever zone you wanted at some point. maybe he was talking before they opened up that option. I think it was something they added as a QOL for alts a couple patches in.
^ Exactly this.
When I went through it at the SL launch there wasnât any choices in where you quested.
As I havenât bothered to go back, who knows what they did to it now.
I still donât get wtf Anima even is.
yes, I recognize Iâm getting baited by a 12 year old
Whatever you need to say to remain comfortably ignorant, I suppose.
Some kind of soul energy type thing that was used as currency during SL, instead of order supplies/resources/whatever.
can someone explain to me how lore death works in this game?
when you die you go to the shadowlands. if you die there you are just consumed? or what
Guess it is just soul juice that never runs out. It was so weird because sometimes it is red, sometimes it is blue, white. I just stopped trying to make sense of it all.
Given their replies, Iâm starting to think this is just a bait thread. They arenât even defending or explaining their arguments, theyâre just dismissing everything that disagrees with them. I wasnât engaged with either. Might be time to just move on from this thread.
when you die you go to the shadowlands. if you die there you are just consumed?
yes and it makes sense, theres not a 2Âș heaven
I like devles more because it isnât reliant on you having a good run with RNG power pick ups. Delves is you and your skills vs the place. Vastly more fun.
This.
I remember how Boomies were okayish to play until you got powerups that made the spec fun. More Full Moon and CA has less CD than it does outside.
Made me hate it because my spec felt complete in a mode where temporary powers are temporary instead of permanent.
What I gathered a soul is super hard to destroy. So it is a rare thing but I guess once your soul gets deleted, that is it. So Garrosh is 100% gone.
So many plot holes in SL, lol.
It appears some beings are annihilated entirely⊠but yet others arenât. And for some reason YOU can die as many times as you want (because of the 4th wall, obviously).
Itâs just⊠kinda stupid.
yes and it makes sense, theres not a 2Âș heaven
Maybe itâs just more Shadowlands after that.
Can you imagine?
itâs like the layers in torghast. layers of shadowlands.
talk about hell