Shadowlands Feral Concerns and Problems

I love Feral as it is right now. It’s the perfect blend of damage and simplicity and want it to stay as it is. I’m not sure this is fair. I could easily say the same thing in your case, that the current/future direction of feral no longer suits your play style. Not sure that’s intellectually honest though. I suspect we both love playing feral for more than just the rotation so let’s not go there.

I did say this before that I agree talents should be available that add both damage and complexity for those that want it:

I disagree with your assertion that the talent tree cannot give us both what we desire.

I agree that if you can manage a more complex rotation you should be rewarded with more damage. You’ll get no argument from me there.

Where we differ is in the solution.

It continues to be my assertion that a talent on the same row as Sabertooth could be made attractive enough to give you the damage and complexity you want, while also interacting with the new version of Bloodtalons in a good way. It’s really just down to creativity and numbers.

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Okay. That’s not what you were saying before so that surprised me. Even recognizing that my position is extreme the compromise I’m willing to make is that Sabertooth should never be the numerically best talent in the row. Ever. In any circumstance. No not even then. There should never be a case where making the rotation simpler results in more damage than making the rotation more complicated. The reality is that right now, this is not the case. Sabertooth is the best talent in any situation where you don’t expect Predator to proc often and even then, half the reason why Predator is good is due to Jungle Fury. That may not be the case in Shadowlands where Jungle Fury is no more and Sabertooth creeps back into being the dominant talent in M+ as well. If nothing changes, then what we both agree on will not be the case.

You’ll have to sell me on that. Like I said, I’m okay with talents that make the rotation easier to manage. For instance I’d be okay if the increased duration from Sabertooth wasn’t so massive as to make it infinite. If for instance you only needed to reapply Rip half as often with Sabertooth as without it. My hangup is that we have already seen Blizzard make changes to account for the fact that Sabertooth exists and makes Rip’s duration infinite. The threat of Sabertooth restricts what changes we are able to make to Feral and it restricts that by making one of the core abilities of the spec untouchable. That’s not tenable from a design standpoint. I don’t believe that we can both have what we want since I’ve already seen compromises being made with the Bloodtalons rework.

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How can you make this comment?
You cant.
You know absolutely nothing.
Thats quite literally hyperbole.

Its been addressed that feral changes are coming, and we have yet to see them.
Which means your comments mean absolutely nothing.

It must be exhausting holding in all that negative energy.
Relax and wait for the patch notes.

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It would require some additional figuring with numbers, but it might be interesting to swap the location of Moment of Clarity and Sabertooth. If you run Sabertooth, you’re not running BT, but BT folks get the benefits of MoC. If you’re running Sabertooth, you cannot get the high damage boost from BT.

Do you have a source for this?

It was in a blue post.

google it

Sure. I think that’s a band-aid fix that doesn’t solve the underlying problem, but sure I’d be on board with that.

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So that’s a no?

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No.
It means I couldn’t be arsed to look something up for you.
You dont want change… you just want to complain about sometbing.
Im not playing those games.
Have a seat, wait for patch notes.

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Beta next week and considering the amount of class changes that took place in BFA beta, I’ll assume we’re done.

Enjoy garbage.

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Yup blizz killing of feral and guardian druids along with spriests.

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Well, you know what happens when you assume, especially when class changes weren’t a focus of BfA and are a focus of Shadowlands.

I’ll believe when I see it. Until then … it’s same old same old.

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The Road Ahead

  • Raid Testing
  • Mythic+ Testing
  • Legendaries
  • Convenant campaings
  • PvP Testing
  • Character copies
  • Polish, iteration and tuning

Yep … nothing about classes. So unless they have a something planned in the very near future, it seems very unlikely we’ll see sweeping class changes with raid, m+ and pvp testing coming “soon ™”.

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I wouldn’t give up hope just yet. There are some Feral changes in this week’s build. No utility changes which I’m sorry to see but there’s a MASSIVE Sabertooth nerf and Savage Roar is buffed by 50%, both changes I’m very happy to see. The Sabertooth change reduces the amount that Bite extends Rip significantly. Down from 4 sec per CP to 1 sec. That’s going to kill the ability to maintain Rip indefinitely for no effort and that’s the number 1 item on my Feral wishlist.

So now I’m mostly holding out for utility changes.

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I’d argue it’s you who doesn’t want change, but please, continue with silence, and complacency and bringing up blue posts that don’t exist but you can’t be “inconvenienced” to find. This is what you get for your silence, and your patience. If they had anything at all planned…now would have been the first implementation. And look: Sabertooth time added on rip reduced, THATS IT.

Tell me again why we should be patient, and quiet, and wait?

Yea … as much as you hate sabertooth, that change does nothing but make it terrible. No change, no revamp, no thought … which has been pretty much my statement all along. Blizz devs have put absolutely ZERO thought into feral.

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These “changes” are more back dating to 5ish years ago…keep up Roar, keep up Rip, press Ferocious Bite? NO! I shouldn’t have pressed Bite, crap

I think you’re underselling how significant the Sabertooth change is. There’s a big difference between a 20s bonus to Rip vs. a 5s bonus. This is going to kill the infinite duration Rip and hopefully kill Sabertooth as a dominant talent with it.

Is that… bad? That doesn’t sound bad to me. I never thought our goal was to reinvent the wheel here.

And what goes in it’s place?

SbT will still be single target BiS and now Blizzard has pretty much maimed us on 2-3 target council style fights.