And that’s exactly what I mean. What if other players in the group WANT the buff?
Kaleiki tells the Onyxia story starting at 8:15 in the video, if you’re wondering, and he thinks it’s funny that his guild members keep getting banned from other groups because of behavior like this; it’s how players create their “story”.
It’s how you commit a reportable offense, he means to say.
…is running everywhere on foot, and spending 2/3 of my play time just getting to and from quests, which is why I gave up on Classic.
This bleeds right into the flying argument, and hey, if you like running around and don’t like flight, then don’t try to impose your wishes on us and go play Classic.
Plenty of games have shown that having things happen while traveling to a destination is a positive experience. Flying and portals eliminates that entirely.
In classic, we’ll run in other players that we can help out, find quests, PvP, etc. It also gives a big scale feeling to the world instead of a teleporting simulator.
“Go play classic” is a poor argument, people want to play on a recent version of the game with the good elements that are now missing from retail.
And the Classic team admitted they cut out many aspects of Vanilla that were too tedious to keep, like having to conduct business with every flightmaster along your flight path, which if you were flying from Darkshore to Tanaris would be very tedious indeed.
But what they decided to keep is still too tedious for me.
Ok my take in this matter .in honestly,there is group content and solo content even in classic each reaching the climax with raiding .I see nothing different in either classic or retail that changed this method,or is someone or some people want to change this pathway?
It severely cheapens an already easy experience. Like Madseason said in his video about it, they could have had changes and no changes servers. Some servers could have done things like removing world buffs on entering instances, and rebalancing things to put it closer to the vanilla experience.
That is useless? I think not that there took careful planning even though it made me personally upset about it (portals),a person doesn’t realize the importance of it.
Lfg and lfr didn’t destroy wow at all and has nothing to do with classic since if i recall it had none.
i mean wow naturally attracts anti social personalities
mmos in general do ironically
but when you put a bunch of people in an environment where other people benefit them and the list of players they encounter regularly doesn’t change much
then they interact
i have zero interest interacting with most players that phase in and out of the zones i pass through that i’ll never see again
but i spent a LOT of time in cata/mop engaged in the sever community on stormrage/illidan/blackrock
i don’t think LFG is so much an issue
but guilds being ‘defunded’
and sharding being a bandaid for completely unacceptably dead realms has absolutely impacted the social aspect on this game
We we’re quick to use it because of how convenient it was to have groups made so quickly and easily. The social feeling isn’t why people used LFG, it’s because they didn’t want to spend time building groups.