Seriously! This monk healing is BAD!

I’m in queue are you?

Well I can’t login wow right now and I am completely in different sever(Asia, writing in this forum becuase our forum is dead).
Look Every healer feels same when they are healing. If you look in to my log I do more healing than most of my raid mates.
h ttps://www.warcraftlogs.com/character/kr/%ED%95%98%EC%9D%B4%EC%9E%98/%ec%b9%b4%ec%9d%b4%eb%a3%a8

that doesn’t mean mist weaver is good healer. I was just lucky with my corruption and azerite gear. We have log site recording pretty much every fight. we know what numbers are so please stop talking as mistwever is anyway near decent if you didn’t look in to them.

Log or not I did two BGs while this was going on and dominated lol mistweaver is awesome. I could post victories to you if I could post the pics here. I can do it again. :slight_smile: HPS doesn’t mean anything.

Yes I remember DPSer who said the same “DPS doesn’t matter meters doesn’t matter” and you know what? He was never invited to mystic raid and we all know why. :wink:

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We are talking about Mistweaver HPS in end game raid. You have not even clear heroic. In endgame raid, we look at boss mechanic alot and we expect it when the big burst damage to come. We have CD rotated for the mechanic. I am talking about the raw healing output we are able to give. Maybe you can try getting into a mythic guild first and see if they accept you as mistweaver?

I do not even understand why a person with only 5/12 heroic and 0 mythic experience even commenting here. Do you even understand how mistweaver work? Have you healed any end game content now? +15 keys or mythic raid? I don’t understand why are you even comparing BG to mythic raiding. PVP depend more on escape mechanism which Mistweaver is great with but PVE raiding do not depend so much on it.

The duration nerf was Overkill.

Number of targets should be capped with EnvM at 3.

Vivify cleave should be AoE capped.

Absolutely no change was needed to Rising Mists, literally the least taken talent, at the end of an expansion, because a build finally had access to a gear load that allowed incredible synergy. The skills should’ve been adjusted to keep them in line with the original implementation - not the garbage talent that managed to “unlock” the underlying broken design…

I don’t even understand why someone with only one of their artifact challenge appearances is commenting here. I don’t even understand why a person with less than 100k honor kills is commenting here. I don’t even understand how a person with no arena experience is commenting here. You mean to tell me you went 6/10 in Legion Mythic Raids but couldn’t get it done? Do you like that? Do you like how I marginalized you based on what you’ve done?

It doesn’t change what I’m saying. Again, I said they aren’t gonna parse the best, but we absolutely have life saving heals. Don’t argue yourself into being a druid.

In a generalized statement.

Your statement: there is a minimum HPS to defeat a boss.

My statement: once the minimum HPS is reached, anything else is making up for mistakes, or mental masturabation.

HPS and DPS are not the same.

What they’ve done has more relevancy on a thread that is entirely to do with Mythic raiding then someone trying to act like pvp models of healing has any similarity.
We ‘can’ heal, but in progression it is better in 100% of circumstances (that’s not even hyperbolic) to take a different healer.
Mistweaver offers less total healing, less spot healing, less burst healing, and less aoe healing. We have few utility spells to offer a raid, and zero that can’t be offered by someone with more.

‘Don’t argue yourself into being a druid’? At this point a druid is the least we could hope to be.

Yet I need to get affected by what changes come from this. More HPS will mean less mobility, less something. If they put MW on the level of priest/paladin then we won’t have the mobility or silence immunities.

Think about it, seriously. Something will have to be given up for us to be as high HPS wise as the immobile priest or paladin. Otherwise…why even play those two classes if you can heal just as much with a mistweaver, yet kite melee for days?

We aren’t anywhere near any other healer. Why in the hells should I be punished because of pvp?! I don’t care in the slightest if they have to weaken mistweaver mobility to make us even 5% below the other healers.

But I do.

I wouldn’t mind a buff, mind you, but my experience with this company has shown me one thing, to get an arm, you give up a leg.

So you are arguing to just keep us in this worthless state because you are afraid of losing something, damn anyone else.
Not that Blizzard hasn’t proven they can make targeted reductions in healing specifically in pvp, just can’t chance losing any of the mobility.

No I’m not. If we can get a buff, I’ll take it. But not at the cost of even a 1 second CD increase on roll. You’re looking at it like this is my baby, I’m trying to view it from the “whats going to keep the most players playing” lens that blizzard looks through.

MW Burst healing is very strong, especially for a class with two dashes. If you’ll note from warcraftlogs, druid/shaman/MW are at the bottom of the barrel, and it follows mobility almost to a T. I’m saying that’s the reason monks are bottom of the barrel at HPS, because we are top of the line at mobility. You wanna top HPS meters play another class, been that way forever.

AGAIN, TARGETED HEALING REDUCTION.
What in the hells is so hard to grasp about that?! If they increase Mistweaver Healing to bring us in line with other healers they do a ‘Mistweaver healing reduced by X% in pvp situations’. They’ve done it before and it keeps to whatever idea of ‘equilibrium’ you are looking for in pvp.

It’s literally because it’s nearly never a single scope buff/nerf, unless it’s been wrong for several patches (windwalker damage).

I keep telling you mist weavers burst heal is bad in mystic raid. you can deiude youself by repeatedly saying that but no decent mystic raider will ever agree with you. And if someone is doing 40~50% more heal than you they can replace 3 of you with 2 of them and add another DPS which will make encounter much easier. You don’t even do mystic raid you have absolutely no experience in this issue so please stop talking as if you know something because you don’t.

July 16th 2019,
Druid
Restoration
Healing reduced by 10% in pvp situations.

That is literally a 10 sec google search.

The class isn’t just about “mystic” raiding dearie. You’re talking about changing my class. I get a voice. It’d be the same as me telling you that you don’t even have a level 120 monk to post on so shut up. Right?