Good to hear some normal nerfs.
Do the devs have benchmarks of completion based on group iLevel averages they are hoping to succeed?
Good to hear some normal nerfs.
Do the devs have benchmarks of completion based on group iLevel averages they are hoping to succeed?
But then how would we see RWF players puking up blood on stream after 400 pulls?
Any plans to fix druid shapeshifting in tbc? It’s been broken for a while now…
Don’t bump threads or hijack threads just to @ Blizz.
The team can do their best, but that have gone on record as saying it’s better to release an overtuned raid and nerf it, then to feel like they need to buff the raid.
People hate being unable to rekill a boss that was fixed. Far more palatable to never kill in the first place.
I think there is a difference between a bit overtuned with some nerfs and the almost daily nerfs for 4 weeks this raid has gotten across all difficulties.
SotFO probably has more nerfs already than SoD and CN combined.
The first boss had 2 rounds of nerfs on mythic before the first guild even killed it.
Artificer had his enrage timer extended by 3 minutes before his first kill lol.
Yes, they missed high this time. Nobody is contesting that. At the same time, they missed low on Guardian, Fatescribe and KT last tier, and didn’t want a repeat of that again.
Very high. Here are “just” anduin changes so far. This is insane.
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
Anduin Wrynn
The thing is, I don’t think that all these nerfs were necessary. Some were, but not all.
A few bug fixes in there, but almost all there are direct nerfs.