I find it depressing the pervasive feeling from everyone is hopeless apprehension. People want things to get better, that’s why they stay and be miserable or constantly come back, but experience tells us it’s just a pipe dream.
I feel like they have changes in queue waiting for metrics to hit a specific threshold.
Like the corruption vendor was already created at 8.3 launch but they knew players would get tired of it eventually so just held off putting it in until player engagement got to a specific mark.
It’s not about the game being fun and accessible, it’s about metrics.
I could almost buy into that theory but with the echoes fiasco of some people starting at 0 while others started at 20k kinda makes me think it was slapped together at the last minute out of panic
It could’ve been made out of panic. That sounds more like a lack of testing though while the core team was working on SL. Then it came to release day and when this issue got brought up it was just a “meh let the ship sail, they’ll get over it in a couple weeks.”
IMO that was their objective… they did that to increase the time-played metric: more farm required = more time playing. The decision wasn’t made by “accident”, they had to increase their metrics so they came up with a system to do so. Simple as that.
People complain about lack of changes. So they make changes. People complain about knee jerk nerfs, or nerfs to things like Azerite Traits in S1 or EV that people farmed or spent gold on, so they wait.
I’d love more changes. I play three specs that could use some love.
If they had a monthly update with routine hotfixes the first of every month, it would be amazing. Even if they update sometimes said, we are still thinking, it would be great.
But they made changes every week in S1. And players raged about nerfs because they didn’t like the meta getting changed mid season and they didn’t like the op traits they had farmed being brought in line.
They tried nerfing IF and Ver stacking pretty quick, and people complained. They tried removing gpie or double shimmer in SL and people complained, so they walked that back.
The entire reason we complain is because it never seems like they test changes, and they aren’t interested in asking for community feedback to see if their changes are too much / too little.
If I was asking for a banana for months, then suddenly I was handed a banana that was already peeled and half eaten… I would be pissed!
Okay but a huge part of the complaint about nerfing vers % was that 40% vers was the only way some classes survived chaos bolt, so it just buffed the meta even more.
People are always going to complain, there’s no workaround that. The thing about traits and corruption is they should’ve never gone live like they did.
Plus if Vers stacking is nerfed shortly after its rotation is gone, it’s even more reason to complain. If they nerfed it before it even was up on the rotation like Gushing Wound was, I bet there would’ve been way less complaints, or if it wasn’t the only stat corruption being nerfed in PvP.
Depends. People wanted EV nerfed to the dirt. They did. We never gave the scaling corruptions a chance to get an actual comparison. That was short term thinking on our part. Is that their fault for not testing, or our fault for not waiting for the whole picture before raging?
Some said that about the crucible items. Imo we never should have gotten azerite imoba removed, then rmp would never have gotten so out of control.