Seasonal Classic+ servers would be SO rad

+3 skill levels per skill gain.
1.5x monster xp, triple xp when rested.
Double gold and xp from quests.
Rested generation doubled.
Raid finder for pre-40 content.
Double drop rates on ALL pre-60 items.
Double drop rates on ALL gems!
More Black Lotus spawns.
AH cuts lowered.
Ony quest chain expedited.
Triple rep gains.
Versions of raid buffs permanently earned from completing each raid for the first time, or content could be tweaked around not having wb’s at all (some endgame raids made a bit easier). Personally I love the movespeed+hp boosts regardless of content but that could just be me.

And to top it all off, some fresh content and harder difficulty modes for dungeons/raids. What’s not to love? Just throwing it out there.

In my personal opinion, everything that you’ve stated is “not to love.”

That’s probably why I never played private servers. Although I can appreciate the countless hours, days, weeks, months, and years of development that went into developing server side code, in an attempt to recreate what Blizzard had created, I’m not a fan of knock-offs.

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Yeah, that. Urgh. What is all that stuff, a description of a private server’s weird-[butt] changes?