All the runes hit like a wet noodle and they should have a mind flay rune thats a free cast and restore 2% mana a tick. Its a 3 sec cast so 6% isnt anything crazy. SWD: make it heal if its a successful execute. Void Plague should do double dmg as its global is insanely long for such low output. The SW rune should stack so it you tab target mobs you could spread up to 3 total SWds on them.
For real lol even without the new rune. Life steal, insane damage, then if they ever get into a 1v4 they get vw sacrifice.
Ashenvale battle needs to have rep go to everyone not just the group that gets the tag.
Rep needs to be zone wide instead of tags especially with having to clear all 3 camps now. Groups are just sitting at final boss waiting to start once 3rd camp is cleared and those doing the camps around the zone are not able to make it in time.
notice me warcraft logs
this is classic. rep grinds take more than 1 week. Sorry you didnt realize how classic rep operates?
Pservers with zero service, zero continuity, running off toaster architecture in russia with 250ms and a dream. And when they feel like taking peoples money and peacing, or giving up because they dont make money, all your time is sunk.
Your comments add literally zero value. you dont think these devs just auto mute anything with the words “joke” and “private server”?
They get 1000 comments just like yours every day and just ignore them.
Try something constructive. Or just continue to salt the ice with your delicious tears.
December 6, 2023
Season of Discovery
- Grizzby will no longer rob you of your extra quest items.
- Ashenvale PvP
- The lieutenant and general NPCs in the Season of Discovery Ashenvale PvP event now have much higher health.
- Generals are now immune to damage until all of their lieutenants have been defeated.
- While no lieutenants are dead, generals and their nearby allies gain 1000% increased damage.
- The Horde general’s chain lightning will now hit up to 40 targets.
Saber slash applies a DoT to enemies that are immune to bleeds so I don’t think the game even considers the DoT a bleed effect.
Sure doesn’t, I can’t rend elementals, but rogues sure can.
~420k HP seems like a rather extreme health pool for the Lieutenants. haha
Would be nice if you guys considered adding Battleground spirit healers through the zone during the event. The run backs are brutal for such a massive zone.
Also each lieutenant should give some rep, and the final boss dropping when you are at another point should reward you some sort of rep as well. Nice change on the smaller NPCs giving 5 rep per kill.
Remove the first 40 players getting rep cap. Not fair to everyone who participates in the event. We had a full raid just sitting moonwell until Lieutenants were killed by the other raid. We got no Rep. Overall its better but also worse at the same time.
Thanks for reading!
they have already said as much.
Please rework warrior runes rage and threat while tanking is horrendous
rep should be zone wide for ashenvale event due to other people sniping main boss while others do all the mini bosses there should also be a contribution meter on how much you do in order to gain rep to stop people from afk rep gains
Rep for the Ashenvale pvp event is broken, where’s the insensitive to participate, spent hours pvping to progress the event to activate. Only to get zero rep because I wasn’t one of the first 40 to damage the boss? Lame.
How about 1 rep for pvp kills in the zone while progressing the event to activate…
It would be nice for aoe tanking as a rogue if either a existing, or new rune were to make it that slice and dice would cause a rogue’s attacks to cleave to additional targets. Even as a dps rogue having the option to keep up slice an dice even at one cp would be nice for aoe. Agree that dodging or parrying attacks with certain buffs up could be very nice way of retaining better energy management.
I think each waylaid create needs to have separately titles based on what’s in the create, IE: Leather Waylaid Supply Etc this way one can carry more than just one. But can’t carry another create of the same supplies… IE: one leather create each.
Any chance we can transfer low level character from HC to SoD?