When are we addressing the issue with warlocks imps dieing throughout MC… Unless it has been hot fixed???
Hey, uhhh. When can we expect a response about Radiant Echoes. We aren’t happy and ya’ll ignoring us is not making the situation better.
Correct me if I am wrong, but you change the heat level inside the raid right?
If they were to do this they would have to do 1 of 2 things.
- Allow 20+ for all heat levels
- redesign how you active the heat levels.
Then just revert it. The only penalty is less gear for more people. You have to make that choice. Easier raid/less loot.
Better than benching people.
Warcraft logs would likely filter logs with more than 20 people anyway, so competitive raiders still get what they want, and casual raiders get a huge QoL boost being able to flex raid the roster boss. There is no downside.
July 31, 2024
Season of Discovery
- Further increased drop chances of Libram of Resilience from various sources in the world.
- Added a chance for Libram of Voracity, Rapidity, and Resilience to appear in the Damaged Undermine Supply Crates purchased with Tarnished Undermine Reals.
- Essence of the Pure Flame will now show its reflect damage in the combat log.
- Hydraxian Coronation now binds the target piece of gear.
- The Alliance quest “End of the Dark Horde” is now given by Master Mathias Shaw (was given by General Marcus Jonathan).
- Overcharged rune can now be obtained by those that previously completed the discovery but didn’t get the rune.
- Fine Flarecore Gloves are no longer class restricted.
- Hunter
- Kill Shot will now have increased ranged with the Hawk Eye talent.
- Hunters can no longer place multiples of the same trap by unequipping Trap Launcher and placing the trap.
- Shaman
- The Elemental Tier 1 6-piece bonus will now correctly refresh Flame Shock to 18 seconds if Burn is engraved.
- Warlock
- Mages’ Balefire Bolt can no longer damage targets affected by Banish. They will be Immune.
Where is the change back to flex MC. Please Blizzard.
August 1, 2024
Season of Discovery
- Molten Core
- Players can no longer line of sight Flamewaker Priests from Sulfuron Harbinger or outrange them to prevent the cast from Dark Mending, it must be interrupted!
- Adjusted the recast time and cooldown of Dark Mending so that players can interrupt more sufficiently.
- Shaman
- The Spirit Wolves summoned by Feral Spirits should now display all four of their active abilities on their pet bar.
- Warrior
- The Tier 1 Warrior 2-piece set bonus, Tactician, will now correctly reduce the cost of Meathook.
Supremely disappointing to see more updates without a word on reverting the 20 person cap on MC. Flex raiding should be the goal for all end game raiding going forward.
where’s the hunter explosive trap nerfs? aoe spells shouldn’t be doing more single target dps than most classes
July 30:
Mages’ Balefire Bolt now can still penetrate ice block instead of a immunity.
July 29:
Homunculi now cast sunder but also like aggro crazily all over the place and some of them over range aggro like a REAL warrior pulling out of control.
not sure if this is intentional:
Cat’s Wolfshead Trophy is mutually exclusive to Fire Res on Head.
STILL WILL NOT FIX WARLOCK PETS!!!
Why won’t you fix our PETS!!!
Warrior
- The Tier 1 Warrior 2-piece set bonus, Tactician, will now correctly reduce the cost of Meathook
Can we get the same change for Sweeping Strikes?
August 5, 2024
Season of Discovery
- Each side of the Poacher’s cave tunnel between Searing Gorge and Burning Steppes now has an independent cooldown, allowing curious players a quick return option. Smoke asphyxiation still prevents more-frequent usage than twice an hour.
- Druid
- Moonkin Form now also decreases all threat generated by Nature and Arcane spells cast by the Druid by 30%.
- Hunter
- [With scheduled maintenance] The Hunter T.N.T. rune now increases Explosive Trap initial damage and Immolation Trap periodic damage based on 25% of the Hunter’s Attack Power (was 50%). It also now uses the higher of melee and ranged Attack Power (was always melee Attack Power).
- Mage
- Fixed an issue where the Mage Healer 2-piece Molten Core set bonus did not working properly. The benefits of the Temporal Beacon will now work properly during the last 6 seconds of its duration when used with this set.
- Fixed an issue where the healing from Mage Regeneration was not increased by the effects of Mage Arcane Blast.
- Paladin
- [With scheduled maintenance] Retribution Paladins in Season of Discovery now gain 6% threat reduction per rank of the Vengeance talent, but this threat reduction is disabled while Righteous Fury is active.
- Priest
- Homunculi will now be less aggressive in seeking nearby targets to fight that the Priest is not in combat with.
- Rogue
- The Rogue 6-piece set can no longer trigger incorrectly from Sebacious Poison.
- Warrior
- Khonsu should now always speak the correct line when players are victorious.
no.
no
no
no
don’t do it bliz
Can Boomkins at least get like a 5-10% damage increase across the board? I love the lesser threat, but it would be nice to at least be above tanks in logs… we appreciate all you guys do over there, even if sometimes it feels like it’s not the case! We see the effort as players of the game!
The set only works with Offensive Abilities.
It doesn’t work with Sweeping Strikes or Death Wish and neither does Focused Rage which reduces the rage cost of Offensive Abilities by 3.
So it’s consistent there.
What about the Priest 6P Tier that is currently bugged? the Tooltip on the Priest 6P says 100% damage increase on Mindflay but the actual buff is only giving 50% damage increase.
Why do you guys refuse to nerf Shamans?
Nothing for arms or prot warriors? Really?
No shaman nerfs? Really?