Hey Blizzard, how about addressing some of the issues in Cataclysm?
October 2, 2024
Season of Discovery
- Fixed an issue where the changing of the Bonus Weekly Affix didnât align correctly with regional weekly reset times.
- Blackwing Lair
- Fixed an issue that would cause players killed in the first phase of the Nefarian fight to be ineligible for the bonus chest loot.
- Fixed an issue that occasionally prevented Nefarian from respawning after the raid wiped in Phase 2.
- Priest
- Fixed the trinket Cassandraâs Tome so that critical strike chance is increased every time Penance heals or deals damage (was the first per cast), Holy Nova will always consume a charge, even if it only heals, and Circle of Healing will now benefit from the increased critical strike chance and consume the effect when it does.
- Inner Focus now properly increases the critical strike chance of Circle of Healing.
- Shaman
- The Static Shock rune no longer requires multiple players to obtain.
- Warrior
- Fixed an issue with the tooltips on Booming Voice and Thunder Clap not updating to the intended functionality.
Blacksmithing Fixes When?
AV honor buffs when?
I have a feeling AV is going to be dead during AV weekend because AB is better HPH.
Thanks for fixing the BWL affix bug. Is there anything planned to compensate the players that missed out on loot due to this bug?
Cata fixes when?
when will they fix drop rates of tier pieces, cloth is favored very heavily it seems
October 7, 2024
Season of Discovery
- Prince Thunderaanâs Squall now increases in damage every cast, his Chain Lightning should no longer fail to cast, the damage of his Lightning Cloud and Cyclonic Winds has been increased, and Lightning Cloud now afflicts damage more frequently.
- Players may now learn both Armorsmithing and Weaponsmithing at the same time.
- The Blackwing Lair Trials can no longer be disabled once Nefarian has been defeated.
If youâre going to make it harder, can Prince please drop more items per kill?
Then make it so they no longer go off after he has been defeated too! Getting to the alchemy table with red is not a lot of fun
Hot fix the solution you mentioned for Name Reclamation
October 8, 2024
Season of Discovery
- Battlegrounds
- Arathi Basin and Warsong Gulch now award more Marks of Honor to the losing team when the match ends, based on the performance of the losing team.
- The losing team will always get 1 Mark of Honor, plus 1 extra for each flag capture in Warsong Gulch, or for each 600 resources earned in Arathi Basin.
- The winning team will now always receive 4 Marks of Honor.
- Mage
- Fixed a problem with the Tier 2 Mage 6-piece damage set bonus that caused Fireball damage to not be increased unless the Mage was within 24 yards of the target. It will now work properly at any range.
- Priest
- Mind Spike now properly consumes charges from the Zandalarian Hero Charm.
- Rogue
- The Venomous Totem will now properly increase the chance for Instant Poison to trigger from Deadly Brew (when no poison is applied).
Atonement for priests?
but what is atonement for priests here for? in SOD?
edit: saw the Blue post re-edited, thanks.
Please dont remind then of this, incursions were a mistake and should be left in the trash where they belong
Any chance Main Gauche could have a further increase on threat to Sinister Strike? Or maybe even a slight damage increase to Sinister Strike? Just to help with Main Gauche threat a bit more?
With the recent phase 5 changes to threat values on rogue tanking, Main Gauche can still struggle a bit with holding aggro.
Itâs wild you made these changes for turn-ins yet you didnât change the Concerted Efforts turn ins to at least match or exceed the amount. Currently you get 2388 honor when it should be at least 15398, but in reality you should get a bonus for doing all 3 right?
October 9, 2024
Season of Discovery
- Fixed an issue where Envenom was not increasing Instant Poisonâs frequency unless the Rogue was also using Deadly Brew. It will now always increase the chance properly.
yay Here come 2 hour ques for horde again cause alliance instant losses aint worth it anymore
Can you please increase the number of charges of instant poison?