Season of Discovery Hotfixes - September 11

Guildie posted a picture. It’s fixed.

Yep! Hallelujah

1 Like

July 24, 2024

Season of Discovery

  • Items
    • Burning Essences will now always drop from the Dark Coffer in Blackrock Depths.
    • Librams of Resilience now have an additional chance to drop from certain bosses in Blackrock Depths and Blackrock Spire.
    • When Might of Stormwind is restored from a Chronoboon, the buff will now appear properly in the tooltip and it will now correctly apply to the player’s pet.
    • You may now mount while Gift of Gob is active.
    • Darkmoon Card: Sandstorm will now correctly hit enemies that are within line of sight, and not hit enemies that are out of line of sight.
    • Darkmoon Card: Decay internal cooldown increased to 3 seconds.
    • Pix Xizzix now offers the Drakestone caster offhands for 50 Undermine Real each.
      • Developers’ notes: While we don’t intend to put everything of this nature onto the vendor, the offhands from Sunken Temple felt right to us.
  • Professions
    • Mixology now always gives at least 2 potions as intended.
    • Professions with adjusted level requirements for Expert and Artisan ranks have been returned to their original level requirements.
  • Druid
    • Idol of the Moon tooltip updated for accuracy and clarity. The item’s effect is unchanged.
    • Idol of the Moon now correctly applies to Starfall and Sunfire.
    • Idol of Brutality now correctly applies to Mangle (Bear).
    • Idol of Ferocity no longer incorrectly discounts Mangle (Bear).
    • Idol of the Dream now correctly affects Swipe (Cat).
  • Mage
    • Players can now have only one Mana Shield active at a time. If an equal or higher rank of Mana Shield is cast on the target, it will overwrite the previous Mana Shield.
    • Fixed an issue with Rewind Time where refreshing Temporal Beacon on a target after that target took damage, which would make any damage taken before the refresh not get healed by Rewind Time.
    • Improved Arcane Missiles now also grants 20% spell pushback resistance per talent point to Regeneration and Mass Regeneration and 14% spell pushback resistance per talent point to Arcane Blast.
    • Mass Regeneration will now refresh Temporal Beacon each time it heals a target, instead of just when initially hitting a target.
  • Paladin
    • Blessing of Sanctuary and Greater Blessing of Sanctuary no longer stack.
    • Libram of the Consecrated is no longer be removed by ticks of Hallowed Ground.
    • Malleable Protection’s version of Divine Protection now correctly has a 5-minute cooldown.
    • Malleable Protection’s version of Divine Protection will now correctly share a cooldown between its two ranks and Divine Shield.
    • The cooldown on Paladin Avenger’s Shield has been reduced to 15 seconds (was 30 seconds), and the duration of its movement Snare effect has been reduced to 5 seconds (was 10 seconds).
  • Priest
    • Juju Might no longer erroneously benefits from the Improved Inner Fire talent.
    • Vampiric Embrace heal range increased from 30 yards to 40 yards.
  • Warrior
    • Rampage now appears as a buff when activated.

Any chance upon completing T0.5 fully on a character that all of our alts can have access to Mokvar/Deliana to purchase the items without needing to to T0.5 again?

Would be a nice quality of life because I’m dreading (even with all of the great changes) of doing it for a third time.

The “fix” to priests using Juju Might is currently bleeding over to Era servers. This mechanic has been in the game since pre-Era.

July 25, 2024

Season of Discovery

  • Increased the number of Firelands Invader, Obsidian Reaver, and Obsidian Surger spawns for the Blackrock Eruption event across Searing Gorge.
  • The Might of Stormwind buff will now appear properly in the tooltip when a Chronoboon is used.
  • Items
    • Devilcore Leggings and Devilcore Gloves patterns can now drop from additional sources other than King Mosh.
    • All of the revamped or new Molten Core items that were strictly Unique are now Unique-Equipped to allow master looters to hold these items during raids.
    • Season of Discovery versions of recipes should be available again from their trainers, making turn-ins for professions quests possible.
  • Mage
    • Rewind Time can no longer be cast if the target will not benefit from its healing.
  • Priest
    • Priests who don’t have the Divine Spirit talent learned are now prevented from casting higher ranks of Divine Spirit and Prayer of Spirit.
  • Rogue
    • The cooldown on Rogue Shuriken Toss has been reduced to 20 seconds (was 30 seconds).
  • Warlock
    • Shadowflame will no longer be overwritten by Improved Shadow Bolt.
  • Warrior
    • Last Stand cooldown reduced to 3 minutes.

any hints for where we might find the devilcore patterns? o.o

1 Like

I just wanna know. What were the devs smoking when they thought that having the SoD raids be based on the SoM raids and not Classic 2019?

Because I can use that right now as my guild just died after going from 2 full 20 player teams to only 8 people now interested in continue raiding in less than 6 hours.

It has to be discovered, duh.

Eh, if that’s what caused them to leave, they did the rest of the community a favor tbh. If you want basic raids, go to era.

July 29, 2024

Season of Discovery

  • Players who have the 18-slot version of the Bottomless Bag may now exchange the bag or the Pattern for the 20-slot version at Rix Xizzix in Booty Bay.
  • Players who have killed Magmadar but are unable to douse the Rune of Kress can now swap the Heat difficulty back and forth and should find you can now douse the Rune.
  • Lava Surgers in Molten Core will no longer spawn once Ragnaros has been defeated.
  • Fixed an issue with many of the class dungeon set bonuses. They can now only be triggered by abilities, and not by item use.
  • Ragnaros is no longer immune to Paladins’ Hand of Reckoning.
  • Fixed a bug interrupting eating or drinking when near a graveyard.
  • Fixed a bug where the incorrect version of Quel’Serrar could appear in this version of the game.
  • [With weekly restarts] The increased damage taken for low Fire Resistance in Molten Core on Heat 2 and Heat 3 has been reduced but is still extremely dangerous. Characters who are at 30 resistance lower than intended should now expect to take about 3 times normal damage (was guaranteed fatal).
    • Developers’ notes: This is intended to allow players who are dependent on Resistance Totems or Paladin Auras to have a chance to survive if briefly not within the range of those effects.
  • Hunter
    • [With weekly restarts] Entrapment now triggers a diminishing return as a Root effect on players each time it is applied. Subsequent durations will be halved and then quartered in duration, and then the target will become immune for 30 seconds.
    • Fixed a bug that prevented Hunters from being able to interact with the four demons involved in the Rhok’delar quest chain.
  • Priest
    • Fixed an issue where re-speccing did not remove Divine Spirit appropriately.
  • Rogue
    • The 6-piece Tier 1 bonus no longer puts Vanish on cooldown.
  • Shaman
    • You can no longer have Burn and Way of Earth active at the same time by using Rockbiter Rank 3.
  • Warlock
    • Shadowflame will no longer be overwritten by Improved Shadow Bolt.
  • Warrior
    • The Warrior 2-piece Tier 1 bonus Tactician will no longer be consumed if the spell cast was a free Blood Surge Slam.
1 Like

What an actual clown show to leave Boomkins this low dps for all of SOD’s 4 phases. You can obviously see with logs how completely none competitive with top specs they are. Are boomkins just SOL and you guys don’t care? We are talking like 50-70% behind the top. This is with no ZG buff and epic melee weapons. The gap will only grow to past 100% Would like confirmation at least.

Still nothing about hyper respawning core hounds. Comedy Blizz…

So can hunters have trap launcher back for Frost trap now. you did the fix we wanted so give it back to us

4 Likes

This should mean Frost Trap shoud now work with launcher again now. Also Hunter is getting hard with nerfs, not complaining about that. But shamman nerf when?

I’m all for this change. I agree it was really BS in PvP. I’m just glad that the devs are finally learning. They’ve been screwing over hunters since Phase 1 with all the nerfs caused by PvP complaints, which in turn affected us in PvE as well. I’m just glad they realized they can actually target nerfs towards the PvP side of things, something they’ve been doing in retail for over a decade lmfao.

And I agree, now that we’ve got a DR on entrapment, they should be giving us our trap launcher back for frost traps.

2 Likes

Please buff rogue tank threat. Without Alpha or Salv, threat is super sketchy.

HOW
IS
THERE
NO
BOOMKIN
PVP
BUFFS???

Please put Nightfall back into the game

Man they can’t even FIX WARLOCK PETS!

Total incompetence!

Summon a pet anywhere and it is 1/3 life… Game breaking in PVP and PVE encounters… Even using Eye of Kilrogg brings our pets from FULL LIFE back to 1/3 Life!

And most of the time when we summon our pets their new name is “Unknown”

How are these things even a thing…