Season of Discovery Hotfixes - September 11

Booming Voice makes it 0 Cost and 5 mins.

It already is Lol

Soo why is there still so much favoritism towards physical dps still? DFC has 0 gear for casters. Why do you guys always do this?

Still no update on the PvP gear there’s no way that’s completed work. Level 50 gear is better than the 60 set

Dear Developers,

I hope you’re well. I’m writing to bring urgent attention to a critical issue on the Crusader Strike server in WoW SoD P4—the extreme imbalance on Blackrock Mountain. The current 100:1 Horde to Alliance ratio makes gameplay nearly impossible for Alliance players.

As a result, we are stuck on the 2-minute resurrection screen for 95% of our game time, which severely hampers our enjoyment and progress. This situation is incredibly frustrating and threatens the vibrant community that makes this game so special.

We understand that balancing such a dynamic game is challenging, but we urgently request you to address this imbalance. Implementing adjustments to encourage more balanced play would greatly enhance our gaming experience and keep the community thriving.

Thank you for your attention to this matter. We appreciate all your hard work!

Alliance Player on Crusader Strike Server

July 17, 2024

Season of Discovery

  • The tooltip for the Draconic Infused Emblem is now correct. The spell effect is not changed.
  • Blackrock Eruption
    • The Drained of Blood aura from the Stranglethorn Vale PvP event is now applied when participating in the Blackrock Mountain PvP event. This applies to players exiting instances in Blackrock Mountain.
  • Druid
    • Flame Wrath has been redesigned with a lower spell power ratio on the Thorns portion of the proc and an internal cooldown for Feral Druids.
  • Hunter
    • Trap Launcher will no longer augment Frost Trap.
      • Developers’ notes: A Trap Launcher version of Frost Trap has only existed in versions of WoW in which mobility and freedom effects were more plentiful. Without them, the safety and agency a 9-15 second ranged Frost Trap grants Hunters is simply too much. We’re making it so that Hunters either need to put themselves at risk in order to place a Frost Trap or have someone engage on them to trigger it.
  • Mage
    • Conjure Water Rank 7 will now create 20 water per cast. The tooltip may not reflect this change for a while.
    • All ranks of Mana Shield will no longer stack when Advanced Warding is engraved.
    • All ranks of Advanced Warding’s Mana Shield are now canceled when the rune is unequipped or when someone absorbs damage and the caster no longer has the rune equipped.
    • All ranks of Mana Shield are removed when the Advanced Warding Rune is equipped.
  • Shaman
    • Burn will now persist through death and not require you to recast Flametongue Weapon again.
  • Warlock
    • Fel Rift spawn rates have increased.
    • The chance of finding Legion Portal Tuners and associated tools has increased.
    • Rune of Decimation is now guaranteed from an overcharged portal.
2 Likes

So when can the mages who had the Frozen Orb quest bug out for them, or got killed on the last part, actually get their rune?

Runes have been an essential part of SoD and I can’t even get one of the biggest ones.

2 Likes

Are you kidding me 1 week into the Phase and nerf hunters in pvp and pve good job. how do you not think of putting on a DR and you say it cause of Mobility, but more classes have Mobility spell now warrior, pally, rogue. Its only in AV good job no one will be playing AV in week or 2 everyone is just grinding rep to get exalted then will stop. do you guys even watch or play this game? just like when AV dropped in Classic everyone grinded the rep then stopped cause AB/WS better Honor unless its AV weekend. GG devs

1 Like

Thank you <3

Really doubt the Drained of Blood debuff is going to stop the BRM campfest.

1 Like
  • Blackrock Eruption
    • The Drained of Blood aura from the Stranglethorn Vale PvP event is now applied when participating in the Blackrock Mountain PvP event. This applies to players exiting instances in Blackrock Mountain.

this is not working

I rather transfer PvP to PvE realms, this isn’t really going to fix the corpse camping, still feeling the “pay your tax to pass” when de opposite faction is highly dominant and overpopulated. And the main entrance is going to be a hot spot.

I don’t see the reason why can’t transfer, the better choice could be play or not

Some screenshots:
[Main Entrance](https:// imgur. com/a/QFsQmfW)
[LBRS](https:// imgur. com/a/03s5Q9A)

2 Likes

make this 100% too

This is not being applied right now

Thank you so much, trap launcher with the frost trap has got to be the most oppressive snare ever in a live version of wow, good riddance to it

1 Like

Please fix the Frozen Orb rune questline. The mob that spawns after final quest completion can despawn (or you can get killed in pvp) and you now have no way at all to get the rune.

You need to add some way for mages to re-trigger the Enraged Shade after completing the quest chain so that we can get our rune. Or just give the rune to everyone that has finished the quest.

2 Likes

Good to see the most important change wasn’t actually added. Don’t worry though they hotfixed a nerf to hunters immediately!

The most important change was the most op cc ever to be seen in wow

1 Like

still not working …

Really fun taking 15 minutes to go from the entrance to the mountain up to the chains …

REALLY engaging mechanics guys …

So are we ever gonna get a fix for the unplayability of Blackrock Mountain? Imagine the thing driving all your players away not being priority #1 lol.