Season of Discovery Hotfixes - December 10

December 4, 2024

Season of Discovery

  • Anachronos will now allow you to get another Scepter of the Shifting Sands if yours is misplaced.

  • The Season of Discovery versions of the original Darkmoon Cards are now obtainable from their quests.

  • Songflower Lullaby, Dark Fortune of Damage, and Blessing of Neptulon will no longer cancel when entering instances.

  • Players can now go into Blackwing Lair and change any Tier 2 items with Tier 1 set bonuses back into the Tier 2 item with Tier 2 set bonuses.

  • Draught of the Sands for Hunters and Rogues will no longer erroneously stack under certain conditions.

  • Unbalancing Strike from the Twin Emperors encounter in the Temple of Ahn’Qiraj will no longer affect the bonus attack power or spell damage gained from Defender’s Resolve. You will always gain these stats based on your pre-Unbalancing Strike defense skill.

  • Druid

    • Moonkin Form now grants 3 spell damage per level (was 2).
  • Hunter

    • Tranquilizing Shot will no longer consume a stack of Lock and Load.
    • Resourcefulness no longer erroneously reduces the cooldown of Deterrence.
    • Tranquilizing Shot will once again correctly work against the SIlithid Darter during the Hunter Quest chain.
    • Swapping off of Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.
  • Mage

    • Fire Mage Tier 2.5 4-piece bonus decreased to 10% (was 20%).
    • Fire Mage Ruins of Ahn’Qiraji 3-piece set bonus decreased to 9% (was 20%).
    • Living Bomb now has an additional line of text that reads: “Living Bomb benefits from all talents and effects that trigger from or modify Scorch” allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.
    • Fingers of Frost has a 25% chance to activate (was 15%).
    • Ice Lance damage from spell power increased by 300%.
    • Ice Lance deals 400% damage to frozen targets (was 300%).
    • The Ice Lance rune now has a passive that states “When your other frost spells deal damage to a non-player-controlled target, they increase the target’s damage taken from your next Ice Lance by 20%. This effect stacks up to 5 times and requires the Winter’s Chill talent.”
    • Wrath of Cenarius will now correctly proc from Balefire Bolt, Spellfrost Bolt, and Frozen Orb.
    • Mages can no longer consume another mage’s Glaciate stacks.
  • Priest

    • The T2.5 Shadow Priest 4-piece set bonus has been decreased to 10% increased Mind Spike damage (was 20%).
    • The T1 6-piece Shadow set bonus will now correctly consume the Melting Faces buff after casting Mind Flay.
  • Rogue

    • The Draught of the Sands now has a version for Rogues available from vendors.
    • Unbalancing Strike from the Twin Emperor’s encounter in the Temple of Ahn’Qiraj will no longer cause the Rogue to lose any of their Physical Damage Reduction gained through their defense skill and Blade Dance.
  • Shaman

    • Different ranks of Flame Shock will no longer stack.
    • Flame Shock’s original sound effect has been restored.
    • Lava Lash’s bonus damage from Flametongue Weapon reduced from to 100% (was 125%).
  • Warlock

    • Scythe of Chaos will no longer kill your pet, but instead dismiss it, allowing it to retain its buffs when resummoned.
    • Warlock pets will now correctly inherit their master’s Fire or Shadow spell hit chance based on whichever is higher.
    • Warlock pets will now correctly gain full value of spell hit chance for their spells.
    • Warlock pets will now correctly gain 80% of their master’s spell hit as physical hit.
    • Warlock pets will gain -0.5 reduction to their chance to be dodged or parried if any ring rune is engraved on their master.
    • The Tank Warlock T2 two-piece set bonus will no longer use the target’s health to life tap if you are in a neutral city.
    • If Mark of Chaos is applied by Curse of Agony, Mark of Chaos will now linger for 3 seconds after the Curse of Agony aura fades.
      • Developers’ notes: This is to allow Warlocks who are using Curse of Agony to have a window where they can let their Curse of Agony fully fade, and not lose the raid’s Mark of Chaos debuff before they reapply it. This will eliminate the need to clip the end of a Curse of Agony in order to benefit the raid.
1 Like

Tell the devs to work on retail bugs already this is getting ridiculous.

My balance druid is still only receiving 120 bonus spell power in moonkin form. Where is my 180? Also my first AQ20 raid last night dropped no loot, and locked me out of this raid lockout as well until Tuesday. This is outrageous.

1 Like

December 9, 2024

Season of Discovery

  • Ahn’Qiraj
    • New flasks from Ahn’Qiraj now stack to 20 (was 1). Older flasks stack to 5, unchanged.
  • Druid
    • Moonkin Form now grants 3 spell damage per level (was 2).
  • Priest
    • The Shadow T2.5 2-piece set bonus will now correctly launch a free Mind Flay when starting the first cast of Mind Flay.
2 Likes

This was already mentioned in a previous hotfix on December 4th, and now again today.

Typo?

What a genius idea for stack up to 20 for flasks. :face_vomiting:

@Kaivax I believe you meant “free Mind Spike”. Appreciate the fix.

It wasnt integrated into the game when it was initially posted about. They had to translate it into game.

December 10, 2024

Season of Discovery

  • Elixir of the Ironside now grants 450 armor.
    • Developers’ notes: This makes it so that consuming an Elixir of Superior Defense alongside an Elixir of the Ironside has no added benefit.
  • Ahn’Qiraj
    • Some Obelisks for the Descent into Madness have been moved to more accessible, easily visible locations.
    • Huhuran’s berserk should now correctly clear after she resets.
    • Obelisks that were not triggered should now be correctly unavailable after a boss is defeated. The Descent into Madness should now correctly shut off after a boss is defeated if their respective Obelisk is not interacted with.
    • The Gilded Scarab should now properly award loot when defeated.
    • The hard mode caches in the Ruins of Ahn’Qiraj raid will now contain keys for the instance’s scarab coffers.
    • Master Loot and item trading work once again for Viscidus and Princess Huhuran in Ahn’Qiraj from the Caches of Wagering.
    • Ouro should now correctly respawn if he despawns during his burrow phase.
    • Reduced the health of Fankriss and his spawn, and Spawn of Fankriss damage reduced.
    • Increased the health of many of the creatures inside the Ruins of Ahn’Qiraj.
  • Druid
    • Fixed an issue where Druids were able to use Shred from in front of a target if they were very close to the target. It now properly always requires behind (unless they have the Season of Discovery set bonus that removes this restriction).
  • Rogue
    • The 3-piece Ruins of Ahn’Qiraj set bonus for Rogues will now correctly reduce the cost of Crimson Tempest.
  • Warrior
    • Revenge Rank 6 now correctly benefits from attack power.
1 Like

Is there any planned resolution to those affected by the master looting issues from Visc/Huhu Caches of Wagering? I have a spellcaster sword, blacksmithing plan and enchanting plan I can never use. I’ve submitted tickets but they are met with “Not our problem contact a game dev” when there is no means to contact game devs.

Thanks!

Why increase the health of the trash inside Ruins? There is already a crazy amount of trash, for more than any of the other raids, does it need more health now?

1 Like

AQ has no more than ZG.

Huhuran is still staying enraged.

Increased the health of many of the creatures inside the Ruins of Ahn’Qiraj.

Trash mobs, fine, justified
But looking at logs the boss health has been more than doubled, I get it was too easy but is there explanation behind turning it up to 11?

cool.

Okay and where are your C’thun fixes?

Why tho? Isn’t Temple hard enough?

Ok and where are the WSG legs?

RUINS. Not temple.