HOW
IS
THERE
NO
BOOMKIN
PVP
BUFFS???
Please put Nightfall back into the game
Man they can’t even FIX WARLOCK PETS!
Total incompetence!
Summon a pet anywhere and it is 1/3 life… Game breaking in PVP and PVE encounters… Even using Eye of Kilrogg brings our pets from FULL LIFE back to 1/3 Life!
And most of the time when we summon our pets their new name is “Unknown”
How are these things even a thing…
At least list all the hotfixes, you also hotfixed MC so that its hard locked at 20 when you had the opportunity to let raid teams flex and bring their benches with them so we wouldnt have to pug/recruit every time someone has something going on irl thanks for dodging the QOL buff that leaving in the flex on MC wouldve allowed
Please give us back flex Mc. Biggest L in SoD to date.
July 30, 2024
Season of Discovery
-
Shard of the Scale and Flame’s set bonus is now activated by all spells (was only direct healing and spell damage).
-
Anathema and Benediction can now correctly be swapped after a one minute cooldown has passed.
-
Molten Core
- Fixed an issue that prevented Shazzrah from casting Gate of Shazzrah twice in a row on Heat 3.
- Ragnaros no longer submerges twice on Heat 1.
- Baron Geddon now casts Armageddon at 5% on Heat 1 (was 10%).
- Baron Geddon now casts 2 Living Bombs at a time on Heat 2 (was 3).
- Living Bomb no longer leaves Living Fallout pools on Heat 1.
- Flamewaker Protectors now cast Dominate Mind much less frequently.
- Maximized the cast and recast times of several dispel mechanics.
- Damage done to self with spells such as Hellfire is no longer increased by the low Fire Resistance effects on Heat levels 2 and 3 in Molten Core.
-
Mage
- Mass Regeneration range for detecting allies to heal increased to 43 yards (was 30), to eliminate the situation where it was possible to heal others who were outside the range for your heal to apply to yourself.
-
Priest
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.
- Developers’ notes: This takes the place of their casting Degrade previously. Now a friendly Warrior can refresh a Homunculi’s 5 stack of Sunder Armor. The strength of this debuff at max level is unchanged.
- Spirit of the Redeemer will now correctly put Pain Suppression and Dispersion on a two-minute cooldown (was incorrectly 5 minutes).
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.
Please revert the MC 20 man cap for heat level 1!!! It was really awesome to be able to take more than 20 for this raid!! Made life as raid leader a lot easier and I have never seen a community so on the same page with disliking a “fix”
Still nothing about hyper respawn corehounds.
Just go ahead and bring the loot up to snuff with where ST was at please.
When are we addressing the issue with warlocks imps dieing throughout MC… Unless it has been hot fixed???
Hey, uhhh. When can we expect a response about Radiant Echoes. We aren’t happy and ya’ll ignoring us is not making the situation better.
Please revert the MC 20 man cap for heat level 1!!!
Correct me if I am wrong, but you change the heat level inside the raid right?
If they were to do this they would have to do 1 of 2 things.
- Allow 20+ for all heat levels
- redesign how you active the heat levels.
Then just revert it. The only penalty is less gear for more people. You have to make that choice. Easier raid/less loot.
Better than benching people.
Warcraft logs would likely filter logs with more than 20 people anyway, so competitive raiders still get what they want, and casual raiders get a huge QoL boost being able to flex raid the roster boss. There is no downside.
July 31, 2024
Season of Discovery
- Further increased drop chances of Libram of Resilience from various sources in the world.
- Added a chance for Libram of Voracity, Rapidity, and Resilience to appear in the Damaged Undermine Supply Crates purchased with Tarnished Undermine Reals.
- Essence of the Pure Flame will now show its reflect damage in the combat log.
- Hydraxian Coronation now binds the target piece of gear.
- The Alliance quest “End of the Dark Horde” is now given by Master Mathias Shaw (was given by General Marcus Jonathan).
- Overcharged rune can now be obtained by those that previously completed the discovery but didn’t get the rune.
- Fine Flarecore Gloves are no longer class restricted.
- Hunter
- Kill Shot will now have increased ranged with the Hawk Eye talent.
- Hunters can no longer place multiples of the same trap by unequipping Trap Launcher and placing the trap.
- Shaman
- The Elemental Tier 1 6-piece bonus will now correctly refresh Flame Shock to 18 seconds if Burn is engraved.
- Warlock
- Mages’ Balefire Bolt can no longer damage targets affected by Banish. They will be Immune.
Where is the change back to flex MC. Please Blizzard.
August 1, 2024
Season of Discovery
- Molten Core
- Players can no longer line of sight Flamewaker Priests from Sulfuron Harbinger or outrange them to prevent the cast from Dark Mending, it must be interrupted!
- Adjusted the recast time and cooldown of Dark Mending so that players can interrupt more sufficiently.
- Shaman
- The Spirit Wolves summoned by Feral Spirits should now display all four of their active abilities on their pet bar.
- Warrior
- The Tier 1 Warrior 2-piece set bonus, Tactician, will now correctly reduce the cost of Meathook.
Supremely disappointing to see more updates without a word on reverting the 20 person cap on MC. Flex raiding should be the goal for all end game raiding going forward.
where’s the hunter explosive trap nerfs? aoe spells shouldn’t be doing more single target dps than most classes
July 30:
Mages’ Balefire Bolt now can still penetrate ice block instead of a immunity.
July 29:
Homunculi now cast sunder but also like aggro crazily all over the place and some of them over range aggro like a REAL warrior pulling out of control.
not sure if this is intentional:
Cat’s Wolfshead Trophy is mutually exclusive to Fire Res on Head.