Season of Discovery Hotfixes - November 14

April 8, 2024

Season of Discovery

  • Updated the levels of Fireguard Destroyers in Black Rock Depths to be more appropriate for Phase 3 of Season of Discovery.
  • Fixed an issue that caused the Druid Trainer Lognaar to vanish periodically.
  • Non-Engineering and non-Blacksmithing nightmare armaments recipes no longer require a blacksmith hammer to craft.
  • The materials required for the quest “Mixology for Fun and Profit” have been adjusted.
  • Items
    • Darkmoon Card: Sandstorm no longer triggers on every instant cast spell.
    • Tenacity Chain is now Mail (was Leather).
    • Membrane of Dark Neurosis now has spell hit (was Spirit), and now has a spellpower proc (was haste).
    • Breadth of the Beast is now Unique.
  • Druid
    • The Free Wrath cast from Fury of Stormrage will no longer consume Clearcasting.
    • Rumsey Rum no longer 100% procs Omen of Clarity.
  • Mage
    • Balefire Bolt now procs and consumes clearcasting.
    • Balefire Bolt now correctly benefits from the Spellpower Rune.
    • Displacement no longer requires a target.
    • Balefire Bolt now works with Ignite.
    • Conjure Water Rank 6 now conjures 20 waters.
    • Molten Armor now falls off when the rune is swapped out.
    • Balefire Bolt now benefits from and consumes Arcane Blast stacks.
    • Balefire Bolt now benefits from and spends the charges of Combustion.
  • Priest
    • Void Zone damage no longer resets the casting time on your wand.
    • Void Zone now locks the Priest out of the Shadow school when kicked.
    • Void Zone visual changed to be less disruptive.
  • Rogue
    • Fixed a bug with Honor Among Thieves where it could stop working if you tried to gain a combo point on an ally or had your target die from a critical ability.
    • Honor Among Thieves should no longer consider whether the Rogue or their allies are flagged for PvP.
    • Carnage will no longer fall off while Rank 4 Rupture is active.
  • Shaman
    • Tidal Waves will now always apply its increase in Healing Wave case spell, even if the Healing Wave was spell queued.
  • Warrior
    • Shield Slam now correctly has 200% increased threat.
    • Devastate correctly deals 150% weapon damage per second (was 100%).
  • Warlock
    • Felguard will now cast Cleave even when there is only 1 target.
    • Demonic Sacrifice buffs now fall off when the Summon Felguard rune is removed.
  • The Sunken Temple
    • Fixed an issue where Festering Rotslime would despawn and then soft-lock the raid in combat.
    • Avatar of Hakkar
      • Avatar of Hakkar and Hakkari Bloodkeeper health lowered by 35%.
    • Eranikus
      • Players should no longer be able to walk on the raised edges of the room.
      • Number of Whelps spawned in second phase reduced to 6 (was 8).
      • Number of Nightmare Scalebane spawned during third phase reduced to 2 (was 3).
      • Period for the Summoning Effect of last phase increased to 9 seconds (was 6 seconds).
      • Number of Whelps and Scalebane spawned during last phase dropped to 3 and 1 (was 4 and 2).
  • Nightmare Incursions
    • Retuned the Unstable Wisp in the Hinterlands Nightmare Incursion to be a bit less punishing for players to deal with.
    • Quest objects for Nightmare Incursions now have multiple simultaneous spawn locations.
    • Reduced the experience awarded by Nightmare Incursion quests.
    • Increased the reputation granted by level 50 quests.
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