Probably one of the worst videos you could use:
- Rogue stun locks the priest from 100% to 10% health
- It took the rogue 12 seconds to kill the Shadow Priest
- It took 24 seconds for the Shadow Priest DoTs to kill the Rogue
- The rogue intentionally tried not to heal through the DoT after the fight
2 Likes
Just gonna say this… screw you Blizzard and your sheer ignorance and apathy to casters being screwed over this phase. You call it balancing and then proceed to buff and balance and enhance the melee classes that are ALREADY doing well… SO once again,… go suck on an egg!
Meh seal twisting is awful and not fun its just a swing timer simulator please don’t force this boring game play
4 Likes
I was super bummed too. But check Aggrends latest tweet. Swords still has tons of hope!!
no one likes seal twisting only like maybe 7 people if that
6 Likes
- Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds).
Please dont do this! the 21/20/0 lava burst melee spec is so much fun!
1 Like
please for the love of god no resilience
3 Likes
Good news. They already changed omen to do that
S priest: Here’s a 10% damage buff!
Ret paladin: Here’s an old broken game mechanic that was a chore to use and was actually a bug.
2 Likes
All the other stuff they could be spending time on in SoD. This is not somthing that needs to be done with the current play style in SoD for ret.
It’s pretty clear by the fact the things you can do in PVP in this game are, World Event in STV and BG’s. You can quite easily farm honor through Blood Moon, even if you’re bad you’ll get kills. And you get the rep from AB from it too if you’d rather that then ranks.
Or you literally do a PVE daily quest for WSG Rep. Which by the way STARTED as basically a PVE boss rush event to begin with.
PVP hasn’t been the slightest sliver of a focus in SoD from the start. It’s there as a side activity, NOT the focus. And they’ve told you this from the start.
Also…Funny how you didn’t say RETAIL: Which has literally a MUCH bigger focus on PVP then classic EVER has. ARENA actually makes PVP mattering, yet you want classic grindy, wins and losses don’t matter PVP. You aren’t even a real PVP’er. Stop trying to advocatae for it. Ask for them to add PVP that actually MATTERS to the game. Rather then wanting balance for something maybe 5% of the community cares about.
1 Like
It hurts ele and resto as well.
Makes absolutely zero sense to do this without significantly buffing Burn and Tidal Waves.
1 cast shouldn’t 1 shot you, “brother”
1 Like
You mean 2 does, shield , disperse take literally no damage and win lololol squishy
Then why the hunter nerfs for pvp? When they were not top dps?
I don’t see any Hunter changes in those patch notes? Also Melee Hunter is incredibly strong atm.
In pve, I was talking about the 19 previous nerfs because of pvp. No hunter that is any good plays melee in pvp.
Melee Hunter is incredibly strong in PVE, they didn’t get nerfed because of PVP, when Hunter got nerfed it was due to PVE and being at the top while pressing essentially 1 button, just like they are again, and are likely about to get nerfed heavily soon.
Finally, a buff to Sunfire Ferals. I can no longer say that they implemented it and never did a single thing to make at viable.
By the time melee hunter was nerfed in p2 it was not top dps, they nerfed it because of pvp.
1 Like