FFXI did this a long time ago. The guy that had the name first chronologically got to keep it. The rest had to change. It went over alright.
The character he posted on is on Moon Guard, but he’s talking about Emerald Dream. It’s dead.
Name - Server
That’s what they did when they merged Runetomem and Uther.
Merging all realms into one mega realm might be way too much. I’m not sure what qualifies as a high realm but there’s a ton of people on my realm already. The game has enough trouble when a zone is packed with people, if we only had 1 server for the whole game it’d be virtually unplayable or you’d never see half the population.
If anything I want them to remove sharding and either add layering or just turn sharding off after a month or so. They definitely need to merge realms 100%, maybe all of the low/medium realms can be merged in 2-3 realms, so condensed it down from like 100 or so low/medium to 2-3 and go from there.
Maybe that’s not a good solution, I’m not sure. All I know is having the playerbase split between 250+ realms is definitely not a good way to go and CRZ doesn’t do much aside from having randoms from other servers appear on my own until I log off and never see them again. Sharding is also hurting the game, the fact you can’t even form giant raid groups without massive phasing and lag is embarrassing.
Well, this made me curious, so I just went checking out Skywall’s population.
For years, Skywall has remained at “Low” for population. That’s why Blizzard connected Skywall to Drak’Thul all those years ago. So you’re actually seeing the results for both Skywall and Drak’Thul.
Plus, I did this at 9:00 am on Sunday.
Horde
1-115: 48 people
116-119: 2 people
120 Druid: 10 people
120 Death Knight: 5 people
120 Demon Hunter: 8 people (included in results for /120 hunter)
120 Hunter: 10 people
120 Priest: 1 person
120 Mage: 7 people
120 Warlock: 4 people
120 Monk: 1 person
120 Rogue: 6 people
120 Shaman: 4 people
120 Paladin: 8 people
120 Warrior: 6 people
In all, a total of 70 people.
And then I made a level 1 Gnome to check out the Alliance side (my Alliance toons are on Lightbringer).
Alliance
1-60: 22 people
61-110: 30 people
111-119: 15 people
120 Druid: 20 people
120 Death Knight: 9 people
120 Demon Hunter: 7 people (included in results for /120 hunter)
120 Hunter: 23 people
120 Priest: 8 people
120 Mage: 16 people
120 Warlock: 16 people
120 Monk: 4 people
120 Rogue: 9 people
120 Shaman: 6 people
120 Paladin: 21 people
120 Warrior: 8 people
In all, a total of 214 people.
That’s a ratio of 3:1 in Alliance’s favor.
And keep in mind, these are the results for two servers.
Ironforge? That’s like saying: “My server’s dead - there’s only 1 other person in the Exodar.”
I’m also on ED, just did /who in Tirigarde sound, it capped at 50 Druids. Didn’t even get all of 1 of the 13 classes for 1 of the 2 factions. Plenty of people are actually playing the game, just not using the auction house in Ironforge.
Hey Blizzard, remember those realms that aren’t Stormrage, Illidan or listed as Full? They exist, although not really in a state that one could call them MMORPG realms. There’s good news though, you have the power to fix that.
I think the real issue is way too many shards are being created per server. Yes some servers definitely need merged but there are alot of high pop servers that are only empty because it’s so divided up into all these different pieces. There’s a split second when you change shards that you can see people in your former shard fade out and the other shard fade in and it makes me sad every time cas I’m just here like "Wow…I wish all of them were in the same spot, it would be so much more alive.
Half the online population of the Alliance on my server is bots. Connect these dead realms or shut them down and let people migrate where they want.
Please and thank you.
Friday, 6:00 P.M. Black Dragonflight, Alliance.
57 players.
25 level 120 players.
black dragonflight/skullcrusher/gul’dan is mostly a horde dominated. i originally come from that server and alliance was basically non existent.
Ahh i use to know what why they farm ashzara a lot. I know back in WOD feral bots would farm Kara for mageweave cloth and sell it in bulks on the AH.
Maybe that’s what those bots are doing out in Aszhara farming low level mats and spamming the AH.
I’m all for more connected realms, but what can you show me to prove those numbers are actually accurate?
considering this is a saturday, albeit still kind of early for a lot of people says a lot that a server this dead could be considered “medium” population nowadays.
That is very very concerning if that really is medium and that really is how dead it is…
There are many other factors though, so much of the game is instanced now, even questing has so much instancing nowadays so I wouldn’t be surprised if there were over twice as many people actually online, they were just afk in character select, in a PvE instance, in a PvP instance, etc.
Still those numbers are what you see in a dying game… just the last few stragglers left that don’t want to move on even when the game is dead… yikes.
Adding last names is great, and I agree it should already be a part of the game. The question about mergers is what happens to guild names when there are guilds on multiple servers with the exact same name?
Layering is the superior tech I agree. I wish they would simple say “it’s been 15 years the tech exists, were merging servers”
Well, I did post screenshots. If that’s not enough, you can log on Maelstrom/Venture-co/Lightninghoof at your time of choosing and check.
I’m more wondering if that method is actually accurate.
So I totally made a character on your realm to take a peak. Ran a who 1-100 and who 101-119; then I ran a who on four of the classes at 120.
This is legit, folks, His server is absolutely dead. Ouch. I wonder how many other servers are this dead? from 1-119 there are like 58 people online on your server right now; and just estimating from the four (most popular) classes likely 30-50 (not bots) at 120.
What’s with the bots in EOA anyway? There are tons of them and very very clearly bots via their names. Operativea operativeb operativec operativeba lol
I’m actually a little confused as well. How is a medium-pop server roughly 80-120 players concurrently? How many players are on a LOW server? If this is consistent then you could add all of the vast amounts of medium-pop servers together and likely only get a few thousand players. Oof.