I wish the sandworn relic sets were a little cooler looking.
A side (open world) earnable mog set would be pretty cool. They even dabbled a bit with it this xpac (TW MT, Covenant).
I think they should also lean more on unlockable race cosmetics (unlocked in-game used via barbershop)… this is how they should have/can handled allied races.
And your “conclusion” is incorrect on so many levels. But you refuse to acknowledge that. Stop making excuses for an old system that was left in the dust with a worthless currency.
Doesn’t seem that Shadowlands had garnered that much longevity. So focus on boosts of the various types and tokens. Thats the tin foil hat explanation.
People on PTR have literally been telling us this for WEEKS. Two people in here have said the same. Brewa has told us this multiple times. It’s been explained by PTR folks over and over. It’s not speculation. Ours is FACT.
Why do you all think speculation on what is or isn’t factual regarding a throwaway currency in a video game that most everyone agrees is pretty much useless has some relevance or that being mean to each other over it will somehow accomplish something?
Why would you ruin your afternoon, or try to ruin someone elses afternoon over something so stupid?
Serious question, though I don’t expect a response.
We have no reason to believe this is the case. If the designers think casuals only deserve very low ilvl gear that takes a long time to grind and locks them out of moving up into harder content, then it met their goal of keeping casuals busy grinding for no real reward. Unless of course the casuals decided to quit, which many have.
If you have a source that says your opinion is correct, by all means link it here. To me, this reads as “I don’t have a source”, at which point your opinion is no more or less valid than mine is.
Agreed. Dookposting on the forums is the closest I get to social interaction in this game and I just bought my first piece of sandworn trash today solely to get the relics out of my bags. I outgear all of it.
Yeah I extremely disagree. If a casual player wants to grind out the gear I get as a KSM over the course of a patch at a slower rate than I acquire it, I don’t care.
More fun for them if they get gear, and gives me an alternate method to gear up alts instead of grinding M+ over 5 characters.
This mindset of “oH bUt U dOnT nEEd iT” is cancer and it isn’t going to kill you if players get better gear at a slower rate.