It’s really not. It’s the easiest season this expansion. I was doing 10s week 1 and timing 12s week 2. Never before have I pushed that quickly.
Honestly it just sounds like you don’t know what you’re doing and wanting to bail on groups because of it.
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its funny, it seems season 3 is always the easiest season in the last 3 expacs.
Nah it is just an easier season, I will be 3k soon and I didn’t get that until Turbo Boost last season. You don’t need to be a no lifer to get 3k.
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Same here. Just 4 13s shy of it. Have everything else at 12 or higher except Floodgate
Seasons just get easier over the course of the expansion. It’s just the way it is. People complaining about Season 3 being hard just need to step up their game.
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No it is harder. Getting 3k is harder this season. It was easier in season 2 just time 4 12s and 4 13s. You need all 13s timed to get 3 k now.
Ah, the good ol “slap in the face”.
But no, you can still leave keys just like you could last season. The only difference is that you have a little ! in group finder if you leave them often. Really not much different than last season when they were testing out things for frequent key leavers.
Not there yet but I’m betting I’ll be near or at it by the time turbo boost hits. I’ve been spreading the effort out across a pair of toons though. Priest is ~2700 and Pally just finished all 10s at 2625. I think pally has one 11.
Trying to go for 8 on both of them this week since I had the time. We’re coming down to the wire on that however. 
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It might be harder in the sense we need all 13s, but 12s this season feel like 10s from last season.
The actual difficulty of the key levels are easier.
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Overall I tend to agree but a few outliers were likely holding some people back before they tuned Halls for example.
That % requirement can really take a terrible key and make it a decent one.
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You can get it with mostly 13s and 1 or 2 12s, but the keys feel easier this season. Since I have a 14 I hope I can just do a 12 for a couple.
The only key this season that is just straight up bad is Ara-Kara but it was bad in s1 also
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I never liked Ara Kara due to all the poisons.
It’s that, and it just seems like it’s the only dungeon that I constantly find myself being more specific on who I invite, it just feels overtuned still
Halls was definitely an outlier and I was surprised it took so long to nerf. The Streets nerfs were also sorely needed but after those changes both dungeons are much less tedious and more doable.
I agree with the sentiment from others that Ara-Kara sucks, because it does. It always has. It’s pretty funny most people voted for it for sacbrood but there’s a plethora of better trinkets out there for most specs.
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I’ve no issue with S3 M+. I just got KSM yesterday in fact. One of the earliest I’ve gotten KSM too. I’m pretty casual too.
Abandon system was as expected terrible and useless
Other than that keys seem fun and good 
I stopped having any problems when I switched over to the super God class, Resto Druid.
I can heal through mechanics I used to not be able to, roar to make everyone run faster which unironically makes the key go faster and I have way better HPS and spot healing than I used to, so people getting owned doesn’t bother me. Plus I can cat weave in these. Heart + Convoke combo on the boss opener chunks the crap out of them and makes the key go faster.
When playing so below the pinnacle, it’s foolish to blame class.
yesterday I was tanking and voted to abandon cause the dps kept butt pulling extra and there was i think 11 deaths all staggered…
the vote failed… i just left. no leaver penalty for me. People are so scared of this leaver flag. like who cares? A flagged healer or tank will still get invited. LOLOL
Considering I’ve been there, it’s not no invites, but people will judge and you’ll get less.