Burned out at this point in time?
LOL
90%+ of players who do M+ content stopped at week 8-10 of S1 so thats 12 weeks ago and we still need to wait 2 more weeks.
I can say I’m ready for S2.
Burned out at this point in time?
LOL
90%+ of players who do M+ content stopped at week 8-10 of S1 so thats 12 weeks ago and we still need to wait 2 more weeks.
I can say I’m ready for S2.
I’m trying to quit but the basic green mogs from S2 are just too awesome.
I stopped doing my keys started last week just take a little break before S2 starts.
Mounts also look cool. Can’t wait for season 2.
You do realize there’s a roadmap right?
There’s a raid in 11.3.
Like you could actually look things up before posting on the forums
Credit where it’s due, it did have some really fun m+ dungeons.
The problem is not the content of S2 but the problem is lack of class balancing and tier sets.
There is going to be a string of hot fixes that kind of address this but more needs to be done beyond number tuning.
/laughs in Sludgefist
I guess they DO want tanks doing damage.
No one knows what their intentions are with tanks. They literally go back and forth non stop.
Why are we Underground? Becoz some whiners asks for story continuity for that Big Sword struck in Silithus.
Now, they are whining again why we are Underground?
My guess is that a few people will come back for Season 2, but it will drop off hard once they realize how awful it is, lol.
My prediction is that it will have even lower numbers than Season 1.
I don’t know why they thought goblins would be a good theme for the majority of the player base. They’re one of the least played races for a reason. =.=
So glad you’re not a dev. Imagine only making content for elves and humans.
I can enjoy goblin content now and be excited for the whole elf expansion we are getting in a year
I get what youre trying to get across and i can understand what people are complaining about relating to Season 1. Heres the problem. Season 1 Mythic+ were WAY overtuned. About 70% of the community couldnt get past Mythic 8+. So what happened? Its very simple. They stopped doing them and focused on Delves. Everyone wants to jump on the band wagon about how they did this key or that key, does it matter? Nope, because the majority of people couldnt do them. It has nothing to with skill. It has nothing to do with addons. It has nothing to do with how you treat people. Because the end result is the same. The path to progress your character is gated and limited by the tools Blizzard put in place and how the game is designed. Delves are a better environment for the vast majority of players and with Mythic+ being way overtuned, what do you think people are gonna do? They either stop doing Delves, Mythic+, or heaven forbid, stop playing the game altogether. This almighty challenge alot of people want where God Earsmacks you into oblivion crap needs to stop.
Season 2 is gonna fail miserably if they dont stop catering to high challenge gigachad players. Sad to say it, but THEY ARE NOT THE MAJORITY. Now flame me as i expect and we will see what happens in Season 2.
[quote=“Imworgenit-dawnbringer, post:115, topic:2059083”]
Season 2 is gonna fail miserably if they dont stop catering to high challenge gigachad players. Sad to say it, but THEY ARE NOT THE MAJORITY. Now flame me as i expect and we will see what happens in Season 2.
[/quote]
The biggest truth in all mmos. Gigachad players are great to have, but they were never the majority. In fact, WoW became popular because it was vastly more casual friendly than other mmos on the market at the time.
Wildstars lost majority of their players because the devs just catered to the “gigachad” that by the time they tried to bring back more casual players, they were already cemented into other games.
Casuals is what you want first and foremost then you can cater to the gigachads.
I am not one of the three when I say that I genuinely enjoyed Shadowlands. If Torghast awarded gear, then I would say that, so far, I enjoyed Shadowlands more than TWW. And while there are no Torghast/Delve equivalents in DF, I can’t say today which of them I enjoyed more. And yes, call me a troll or what you have ya, I completely enjoyed Korthia and sad to think that a zone like that with all its activities will probably never happen again due to all the badmouthing it received.
Wildstar’s downfall was wild to see in real time. It was absolutely the Next Big Thing, the legitimate WoW Killer that should have taken WoW’s raid population away from it.
I remember Massively was basically a weekly ad for Wildstar in the months leading up to launch, you couldn’t escape it.
Then Devs and particularly the players who were planning to move to Wildstar started running their mouths.
Their devs and their prospective hardcore raiding playerbase were so arrogant, talking down so hard and mercilessly ridiculing anyone who wasn’t a hardcore raider…for MONTHS prior to launch.
The Devs were pretty arrogant about it, but the players took it to a whole other level of nonsense.
They said that Wildstar was going to save the MMO Genre from lazy casuals who just want to be handed loot without having to WORK HARD for it, by returning to being all about hardcore super punishing 40 man Raids and absurdly-lengthy attunements and if you didn’t like that then maybe the MMO genre isn’t for you.
You should try My Little Pony, it’s more your speed. <----this was verbatim said to me on the old Massively in the comments of a Wildstar article.
The Devs said “if you aren’t into super hardcore raiding, then Wildstar is not for you.”
The Hardcore Raid-Or-Die Players said “we don’t want your lazy entitlement in our game, go play something else if you want your hand held and free loot”
and everyone said “oh, ok then.”
then…the game launched. 6 months later, the TOP raiding guilds couldn’t reliably field enough players to even DO the super punishing hardcore raids. They alienated 90% of their potential customerbase by being arrogant, condescending, and insulting to them. so people just…didn’t bother even giving it a try.
and the rest is history.
I’m not a game dev but if you’re running a subscription based MMO, it doesn’t seem like a good idea to cater specifically to hardcore players and nobody else.
But following this downfall of Wildstar, sounds like the devs got what they deserved in the end lol.
Yeah, it was so weird. The game they had, had the bones of a great game! The platforming was vastly better than wows. The art style was very cute in a sly cooper way, some liked it, some didn’t. The combat I found more fun than the tab targeting of wows. I still love wows combat but you can tell it is slightly dated.
But the amount of hate they had for casuals killed the game. Other companies came into it and tried to bring more casual players and it kinda worked but not enough for it to not get shut down.
So many people, the devs included, were all going “If you aren’t hardcore, go back to your little pony games!!!” like they were such alphas. It was pure unwashed a$$ energy.
Same thing you hear when people keep throwing “Disney” out now.
Just how more casual friendly can it be though?
The only next step to cater to casual playera I can see is adding m0 to LFD.