Rune of the Fallen Crusader Baseline

I love playing DK but for the past couple of expansions for all 3 specs Rune of the Fallen Crusader is the go to runeforge for all DK specs.

With the return of many other runes in Shadowlands and most not seeing play (aside from niche situations like PvP) I’ve began to wander should the effect of Rune of the Fallen Crusader be a baseline passive all DK specs get and it reworked to be something different to make more runeforge’s viable?

1 Like

I think making other runeforges more appealing is the way. It is such a flavourful aspect unique to the class that is very underutilized and has so much potential.

12 Likes

rune of apocalypse would be the default all purpose rune for unholy if it wasn’t broken, instead of fully applying all debuffs full time like it should, you get a single stack of one here, a single stack of another there.

rune of hysteria was nice before they nerfed reanimation to not damage targets which can’t be stunned, i used to use it to clear the turrets in wintergrasp and throw zombies in team fights. with no reason to use reanimation continuously as a dps source, there’s not much reason to have enhanced rune regen making this rune now pointless.

rune of sanguination works with blood in pvp for an execute build, i’ve tried it in raid as tank to help add damage in execute phase of which there is a lot this season, but im not sure it makes that big of a difference. and not having FC or SSG as a tank is noticeable.

im rereading the tooltip on unending thirst, i may have to give this one a shot, 5%hp and 10% haste for every honor kill might be workable in ashran or av.

2 Likes

Lore wise I don’t see why a blade couldn’t have more than 1 rune on it. Being forced to stick to 1 is pretty boring.

2 Likes

At this point I can argue for FC to just be baseline OR remove it and bake the difference into the kit. I’d rather runes with static effects and multiple choices be viable than a proc that dwarfs everything else.

That being said, I’d prefer they remove all these weird str modifiers we have (FC, pve trink, pillar, FS conduit stacks, deaths due stacks, pot…) and just give us flat throughput options. You hit X% harder or target takes Y% more from you. As is, we get very swingy on the meters when the stars line up. I don’t like how much there is right now that gives primary stat.

1 Like

Yeah I wish 2 handers had at least 2 if you’re dw now you can have 3 actually 4 with pvp talent

I’m playing my DK again for 10.2 and one of the things I’ve really noticed (again) is just how POINTLESS THE OTHERRUNEFORE enchants are.

They seriously should look into it as we all basically take Rune of the FC for EVERY SINGLE SPEC

Boring

2 Likes

If you make FC baseline we’d just use regular enchantments instead. The other runeforges need to be reworked or buffed and runeforging should be made a system you can do anywhere for the sake of the raiding experience

I do think they SHOULD do something because honestly FC has been bis since DK came out 14 years ago, think it be cool if they just implentmented the original idea for runeforging which was just making your own runeblade or something.

1 Like

They don’t like micro homogenization, like making things samey within the same class. Otherwise the other Runeforges would just be a carbon copy of FC, but instead of granting STR just grant Vers. Then have another that grants Haste. Actual choices.

They’re afraid of actual choices and they’re afraid of micro homogenization.

I just came back to the game recently. I left at the end of Legion and haven’t played since then with the exception of 2 months at the start of Shadowlands (then I left again). I haven’t touched my DK since the end of Legion. And I was surprised at how useless runeforging is now. At least in Legion you had different ones that were best for different specs. From what I see the state runeforging is now, they might as well just remove it.

Since the devs do not want to do x2 enchants for 2H weapons for all classes, my suggestion is the removal of Soul Reaper talent in the general tree and replace it with Might of the Fallen Crusader. The talent gives you the permanent effect of Rune of the Fallen Crusader.

Simple, effective for all specs. They can move Soul Reaper to the Unholy Tree, and if they ever get there act together and make it Shadowfrost damage they can add it to the Frost tree as well. (They need to buff its damage period)

1 Like

If you look at how the new Profession Specializations work.

Reimagining Runeforging into something like that would be cool. We could spec into more and/or stronger runeforge effects.